In Kaisa Kangas's larp Hyvät museovieraat (Eng. Dear Museum Visitors), in the Amos Rex museum, artworks came alive and possessed the bodies of the participants.
By weaving empathy, safety, and self-awareness into the fabric of larp, participants can transform grief from an overwhelming experience to an opportunity for collective healing and deeper connection, says Lyssa Greywood.
The larp Eclipse "was like a simulated near-death experience, an attempt to convince players they were on the brink of unimaginable transformation," reflects Adrian Hon, in this detailed and thoughtful article: spoiler warning!
The Star Wars: Galactic Starcruiser was an admirable foray into creating a larp-like experience for mass audiences on a gargantuan scale. It was not perfect, but it was far from a disaster.
An explanation and discussion of the process by which 67 people came together to make the Knutepunkt 2025 book Anatomy of Larp Thoughts: A Breathing Corpus.