How simple rules, such as those found in narrative RPGs, can create the emergent narratives and the emotional experiences many seek in larp.
This article presents a categorization of LAOGs - depending on how they make use of the communication channels in place. It identifies three different forms: The Diegetic Call, The Invisible Call, and The Metaphorical Call.
How age, life experience, and the knowledge you have achieved become part of your larp.
Erotic games are meant to be played by consenting adults who approach sexual play with openness, honesty, and clarity. The tools and principles outlined here will help you prepare for, play, and debrief from erotic games so everyone involved has…
Coming out of pandemic mode after twelve months in isolation is no small thing. Easing the transition from isolation to small events and hopefully someday to bigger ones is something participation design can help you think through. Here is what…
Connecting larp as a tool for personal development with theories from psychology and techniques from drama therapy.
“It’s not me, it’s my character.” Definitions of alibi, the ways in which it is emancipating, and the situations when alibi is not enough.
Six techniques to help frame how larp characters engage each other, their perceptions, and their environment, avoiding conventional paths.
In this opinion piece Sanne Harder explores predatory behavior in larp communities. Content Advisory: Sexual abuse, mental health issues.
Experiences of play and facilitation in the online larp Animus: The Eternal Circle by Chaos League.