In the Knutepunkt scene there is a history of larp designers and producers giving retrospectives, where they discuss all of their work. In this talk, here presented in two parts, Dr Stenros takes that format and expands it to other…
Addressing a convenient and uncomfortable blindspot of the community: aviation emissions in international larp.
Larp made me trans; what next? A conversation between four larpers whose eggs cracked a long time ago.
How it is to be a woman of color in the larp scene?
Mix all the ingredients -- diversity, dialogue, awareness, and more -- in a venue of your choice. Enjoy your magical larp experience and remember to share with your co-players.
Players should be selfish creatures who take care of their own experience first and foremost. That will lead to better play for everyone.
In this opinion piece Sanne Harder explores predatory behavior in larp communities. Content Advisory: Sexual abuse, mental health issues.
The Split Attraction Model can be used to expand language in describing larps, in setting expectations, and in player negotiations, in order to reduce struggles and misunderstandings.
Designers of larps with a real-world setting face questions about how to deal with prejudice. This article looks at three possible approaches.
As well as safety from unpleasant or triggering experiences, larp needs safety to lean in, to be brave, and to get the play we crave. We need brave spaces.