At The Smoke, larps submitted for the programme are described by answering a set of questions about various aspects of their design.
How do you get feedback on your larp, and integrate it into your design process?
How simple rules, such as those found in narrative RPGs, can create the emergent narratives and the emotional experiences many seek in larp.
Erotic games are meant to be played by consenting adults who approach sexual play with openness, honesty, and clarity. The tools and principles outlined here will help you prepare for, play, and debrief from erotic games so everyone involved has…
Coming out of pandemic mode after twelve months in isolation is no small thing. Easing the transition from isolation to small events and hopefully someday to bigger ones is something participation design can help you think through. Here is what…
Online larps have the potential to make games accessible for a wider variety of players who may be excluded from mainstream, face-to-face larps. Here we outline some accessibility methods.
Mikołaj Wicher has together with Agnieszka Kisiel (translation) and Marcin Słowikowski (graphic design) produced a set of cards to help with larp design. You can download the cards here.