The original version of this glossary was published in the 2019 book Larp Design: Creating Role-Play Experiences. 360° illusion Larp design idea where what you see is what you get. The environment is perceived as authentic, everything works as it…
Revisiting Andie Nordgren's 2008 article on High Resolution Larping.
This manifesto describes our preference for playing, designing, and facilitating larp experiences with the purpose of encouraging transformative impacts.
Laog is short for live action online game – and that says it all, doesn’t it? We can larp – live action role-playing – when being behind our video camera.
There are many things you can do to make sure that your larp is more inclusive of autistic people. This article offers several pieces of advice.
Choosing to depict rape scenes can have a strong impact. This article discusses the evolution of representations of rape in French and international larps.
Creating relations between characters is essential to larp. The YARN technique helps you create playable relationships between characters.
This article offers ways that players can take care of their organizers to help people avoid burning out and becoming discouraged from running larps again.
In this article, I present feedback on my experience playing and writing on suffragettes in larps set in early 20th century Europe. I present the diverse angles through which the theme and characters were approached in these larps and contrast…
A larp safety manifesto penned at Knudepunkt 2019.