How can we treat the lives of people who lived and died centuries ago with respect? How much context should we expect the players to study in order to respectfully portray lives of people in the past? In what detail…
Communicating about mental health issues can make us better larpers.
We live in an apocalyptic age. The blackbox larp End(less) Story taps into this mortal dread unapologetically and with compassion.
Sometimes, when participating in a larp, things just go wrong. But where is the problem? How can you fix it?
We have not developed similar institutions of critique as exist in the world of passive art. The larp community seems to rely on hearsay, impressions and publicity materials.
Finnish Rococo-punk-camp-queer larp.
Larp needs more player feedback – and it doesn’t need to be art critique.