spolu/sami (in English: together/alone) was a game about ordinary people in present-day Prague. The larp was lyric, melancholic, atmospheric, and authentic.
In this text, we, the undersigned, would like to present the current position of content larp; the key rules of its design; and its characteristic features.
Legion, or Legie as it is called in its original language, is a Czech larp that had already had six runs by the time the international run was played, and is a game for 54 pre-written characters, both soldiers and…
Salon Moravia was the first larp in Czechia organised for women only. A total of 40 players attended, and according to their ratings on the Czech and Slovak larp database, it was the best chamber larp in the Czechia and…
How we created a Firefly larp, not exactly about Firefly What is Moon? Moon is a chamber larp (3 hours + 1 hour debrief) for 10 players, situated in the Firefly universe. But the essence of the game lies in…
De la Bête (About the Beast) was a larp for 95 players, running over 48 hours, with 12 hours workshops before and some extra three hours post-larp workshops. It was probably the most expensive game in the history of Czech…
This article describes the selection process used for high-resolution dramatic larp called Skoro Rassvet [Breaking Dawn] >(2012, 15 players). Its advantages and disadvantages are discussed. Knowing that we could take the risk because the number of potential candidates exceeded the…
The Norwegian organization Fantasiforbundet is holding a week long event for young larp designers. It will be held in Oslo during the week leading up to the 2013 Knutepunkt conference and is eligible for participants born after October 1st 1982…