Wyrding the self is the sustained effort to decolonize your body from the mythical norm, and begin the process of identity alteration.
Once you understand what you can and can’t do, want and don’t want to do, it becomes easier to have good larp experiences and to co-create them with others.
This text is focused on the social and cultural aspects of emotion work and on our understanding of the skills involved in the context of larp.
Thomas B covers some larp-like events. Mélanie & Michael co-wrote The Lost Generation, an immersive theatre party focused on seamless narrative design.
A proposal, and a prototype, for a larp clearinghouse named Peacock. It includes standards for larp data and a website to share that information.
This panel brings together NGOs, companies and other entities that run magic schools for kids and youth; presenting themselves and their work.
A talk about the larp/theatre crossovers currently emerging in NYC, based on projects Lindsay has been part of in the past year as a professional actor.
Have you ever thought about what you actually do when you larp? This talk tries to make sense of how manage information & make decisions during play.
Solmukohta 2020: Shearing Sheep and Holding Ballots – Community Building in a Post-Apocalyptic Campaign
A talk about Second Year (Toinen vuosi), a 4-part larp campaign about building a community of survivors immediately following an apocalyptic pandemic.
Usva discusses how larp is becoming commodified, what that means, and what the repercussions of this for specific events as well as the community at large.