This article presents a categorization of LAOGs - depending on how they make use of the communication channels in place. It identifies three different forms: The Diegetic Call, The Invisible Call, and The Metaphorical Call.
Online larps have the potential to make games accessible for a wider variety of players who may be excluded from mainstream, face-to-face larps. Here we outline some accessibility methods.
There’s a lot to think about as we adapt how we design and play larps to our current constraints, but with luck the community as a whole can see that as exciting rather than offputting.