Thomas B covers some larp-like events. Mélanie & Michael co-wrote The Lost Generation, an immersive theatre party focused on seamless narrative design.
A proposal, and a prototype, for a larp clearinghouse named Peacock. It includes standards for larp data and a website to share that information.
This panel brings together NGOs, companies and other entities that run magic schools for kids and youth; presenting themselves and their work.
A talk about the larp/theatre crossovers currently emerging in NYC, based on projects Lindsay has been part of in the past year as a professional actor.
Have you ever thought about what you actually do when you larp? This talk tries to make sense of how manage information & make decisions during play.
A talk about Second Year (Toinen vuosi), a 4-part larp campaign about building a community of survivors immediately following an apocalyptic pandemic.
Usva discusses how larp is becoming commodified, what that means, and what the repercussions of this for specific events as well as the community at large.
Dr. Sarah Lynne Bowman talks about integration practices for concretizing & completing transformative processes after larps end & daily life resumes.
Kjell Hedgard Hugaas is a game designer, activist, politician, event organizer, and trained actor. In this keynote, Kjell Hedgard Hugaas will make the case for why we should design larps that invite the potential for transformative impacts on players. He…
It’s a retrospective - from the year 2040! Sharon Underberg tells us what’s happened in their world of larp "in the past 10 years".