Aesthetics, Possibility and Ethics of an Immersive Mass Media This article is a personal commentary on a few major topics I picked up throughout the past six years of creating for VR/new media and larp. The principal aim of this…
How can we treat the lives of people who lived and died centuries ago with respect? How much context should we expect the players to study in order to respectfully portray lives of people in the past? In what detail…
We have not developed similar institutions of critique as exist in the world of passive art. The larp community seems to rely on hearsay, impressions and publicity materials.