Theory Against Design 2024-06-04 0 Andrea Nordwall Gabriel Widing Stop using experience product delivery as the primary factor when evaluating larp projects.
Techniques More Than A Few Funny Words: Designing Magic Systems That Convey Challenge & Rigour 2021-11-15 0 Sharang Biswas A method of creating a system of magic for larp that can achieve many of the desired aesthetics of complexity, challenge, and scholarship.