She’s been playing and organizing larps since 2003 and since 2007 she’s been a member of the larp association Tempus ludi, z.s. She took part in organising a lot of different types of larps in Czechia and found out that she likes experimenting with various modes of telling stories and discovering new options. After Dance Macabre she also codesigned the Cien Anos de Soledad larp, an experimental larp, which tested a number of new mechanisms for storytelling. Currently she works on Valley of Shadow larp, another game involving dance, but with a lot of new design choices.
Detailed explanation of the design and organization of the Dance Macabre larp, in which pairs of dancers attempt to overcome problems and fears around the subject of love.