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  • ...the dwellers of a community built outside of conventional society, people who eschew common sense for the pursue of fantasy and dreams... and their desce
    1 KB (188 words) - 23:04, 13 January 2019
  • ...include Swedish-American transmedia and larp-designer [[Martin Ericsson]] who suggested the term at the “Nordic larp” conference [[Knutpunkt 2014]] a
    2 KB (232 words) - 03:08, 10 November 2021
  • During the Larporatory all groups will have a facilitator who will follow their group throughout the process. The facilitators are also p
    1 KB (214 words) - 17:40, 7 January 2019
  • *Very little [[transparency]]. Players are not allowed to know who is participating as players or npcs, what locations they can visit or where
    2 KB (248 words) - 16:25, 13 July 2020
  • '''Anna Westerling''' is a Swedish organizer and game designer who is part of the [[Vi åker jeep]] collective. She was the designer and produ
    2 KB (192 words) - 17:45, 9 January 2019
  • Who are we to silently stand by and watch the decline of the Scandinavian LARP/
    2 KB (262 words) - 13:21, 9 January 2019
  • ...ra crew, an assistant, and an intern. The designers played the showrunners who were charge of everything at the set. During the larp, the production team
    2 KB (317 words) - 22:51, 19 March 2019
  • ...(2014) A freeform larp about identity and who you re when the memories of who you was is fading away.
    5 KB (614 words) - 15:26, 9 October 2023
  • ...p, players didn't play the warhogs. Instead, they portrayed various people who were involved in the Proteus project that created the human-pig hybrids, an ...to come up with ways to market them to the voting population, and soldiers who were stationed at the base. The larp focused on in-game work. Various commi
    6 KB (898 words) - 12:18, 24 March 2019
  • '''Max Møller''' is a scenario writer from Denmark who works within the [[Fastaval]] [[freeform]] tradition. <br>
    2 KB (296 words) - 21:58, 9 January 2019
  • The larp does not strictly require a separate game master. However, no one who plays a character may have read any character descriptions except their own
    2 KB (311 words) - 02:20, 27 January 2020
  • ...r prisoners about their choices. Many try to guess who built this cell and who the Judge is. The police? The government? A Japanese TV show? A psychologic ...emma, but don't hear the reply. People are anxious: could she betray them? Who will she choose?
    9 KB (1,638 words) - 17:14, 5 January 2019
  • ...also create larp that comes from their ideas and needs. They are students who have mostly no earlier experience with larp. We are also cooperating with t ...veryone, but might be especially relevant for educators and larp designers who for some reason can't or don't want to run a full-fledged edularp, but stil
    5 KB (734 words) - 13:54, 23 October 2023
  • ...it is the character's inner state that affects the player. So, a character who is in love with another character may bleed-out into the player feeling aff
    3 KB (396 words) - 09:49, 24 March 2017
  • ...cal performance numbers, prepared and performed by a subset of the players who perform in character.
    2 KB (285 words) - 12:49, 30 January 2024
  • '''Maria Rodén''' (born 1982) is a Swedish larp organiser who resides outside Malmö in the very south of Sweden. She mostly organises fa
    2 KB (292 words) - 03:07, 10 November 2021
  • ...and exaggerated to express the feel of the powerful and magnificent people who carry the revolution on their shoulders. Gritty realism had to stand back a
    2 KB (378 words) - 08:50, 18 May 2020
  • The world of Understockholm is one of magic and of lost things, of people who fell between the cracks and a broken mirror to the world of Överstockholm
    2 KB (373 words) - 05:27, 13 September 2019
  • Amanda Siepiola (USA) - Who Would Win? Edu-Larp vs. Dorothy Heathcote's Mantle of the Expert Amanda Siepiola, "Who Would Win? Edu-Larp vs. Dorothy Heathcote's Mantle of the Expert"
    4 KB (596 words) - 18:09, 13 October 2023
  • ...credited as Sanne Harder Flamant or S. Benarzi) is a Danish game designer, who has organized and written scenarios since 1994.<br> ...as extremely personal, was about the life of Sanne's father - a German Jew who fought in WWII.
    5 KB (753 words) - 16:00, 10 January 2019

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