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'''Larp Design: Creating Role-play Experiences''' is a 2019 book about larp design. It was edited by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Grove]], [[Aina D. Skjønsfjell]] and [[Elin Nilsen]].
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{{Infobox book|name=Larp Design: Creating Role-play Experiences|image=MAIN_Cover-file2-kopi.jpg|published=2019 (Knudepunkt 2019)|pages=428|country=Denmark}}'''Larp Design: Creating Role-play Experiences''' is a 2019 book about larp design. It was edited by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Grove]], [[Aina D. Skjønsfjell]] and [[Elin Nilsen]]. Two physical copies are available in the public library system of every Knutepunkt host-country.
 +
 
 +
In 2021 the book was revised and published in pdf-form on [https://trepo.tuni.fi/handle/10024/136330 Library of Tampere University] servers. New elements include: interactive index, interactive Table of Content and active links. Minor typos were addressed. This work was mostly carried out by [[Anne Serup Grove]] and [[Johanna Koljonen]].  
  
 
==Contents==
 
==Contents==
* Acknowledgements
 
* Foreword by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Grove]], [[Aina D. Skjønsfjell]] and [[Elin K. Nilsen]]
 
  
===Part I. THE FOUNDATIONS OF LARP DESIGN===
+
*Acknowledgements
* Basic Concepts in Larp Design by [[Jaakko Stenros]], & [[Markus Montola]]
+
*Foreword by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Grove]], [[Aina D. Skjønsfjell]] and [[Elin K. Nilsen]]
* How Real Is Larp? by [[Simo Järvelä]]
+
 
* An Introduction to Bespoke Larp Design by [[Johanna Koljonen]]
+
===Part I. The Foundations of Larp Design===
* Larp and Seriousness by [[Jaakko Stenros]]
+
 
* How to Pick Your Larp Idea by [[Bjarke Pedersen]]
+
*Basic Concepts in Larp Design by [[Jaakko Stenros]], & [[Markus Montola]]
* Learn Design by Rerunning Larps by [[Oliver Skjødt Nøglebæk]]
+
*How Real Is Larp? by [[Simo Järvelä]]
 +
*An Introduction to Bespoke Larp Design by [[Johanna Koljonen]]
 +
*Larp and Seriousness by [[Jaakko Stenros]]
 +
*How to Pick Your Larp Idea by [[Bjarke Pedersen]]
 +
*Learn Design by Rerunning Larps by [[Oliver Skjødt Nøglebæk]]
 +
 
 +
===Part 2. Designing What Happens Before Runtime===
 +
=====2.1 The Pre-larp Process=====
 +
 
 +
*Designing the Pre-Larp Process by [[Martine Svanevik]] & [[Johanna Koljonen]]
 +
*Designing Ahead of Participant Needs by [[Karin Edman]]
 +
*Describing What Actually Happens During the Larp by [[Henry Piers Towsner]] & [[J Li]]
 +
*Costumes for Real Bodies by [[Kerstin Örtberg]] & [[Anne Serup Grove]]
 +
 
 +
=====2.2 On Site Before the Runtime=====
 +
 
 +
*How to Schedule the Participants’ Time on Site by [[Alma Elofsson]]
 +
*How to Design a Workshop by [[Lizzie Stark]]
 +
*How to Run Your Workshop by [[Markus Montola]]
 +
 
 +
===Part 3. Designing the Runtime===
 +
=====3.1 How to Make Larps Where Stories Happen=====
 +
 
 +
*How to Structure a Larp by [[Kaisa Kangas]]
 +
*Transparency in Larp by [[Evan Torner]]
 +
*Bolvaerk: Surprise Horror by [[Søren Ebbehøj]] & [[Kasper Friis Hansen]]
 +
*Creating Shared Recollections by [[Marco Bielli]] & [[Chiara Tirabasso]]
 +
*Narrative Design by [[Simon Brind]]
 +
*Emergent Stories and Directed Narratives by [[Troels Barkholt-Spangsbo]] & [[Jesper Heebøll Arbjørn]]
 +
*How to Make your Sandbox a Playground by [[Mo Holkar]]
 +
*Amusement Park Design by [[Johanna Koljonen]]
 +
*The Beginning and the End by [[Kaisa Kangas]]
 +
 
 +
=====3.2 How to Design a Playable Fiction=====
 +
 
 +
*Functional Design by [[Kaisa Kangas]]
 +
*Creating or Conveying Cultures by [[Martin Nielsen]] & [[Grethe Sofie Bulterud Strand]]
 +
*Building a Layered Community by [[Alessandro Giovannucci]] & [[Andrea Giovannucci]]
 +
*This Is Not an Edularp! by [[Tina Leipoldt]]
 +
*Designing for Equality by [[Frederikke Sofie Bech Høyer]]
 +
*Designing for Intersectional Identities by [[Kat Jones]], [[Mo Holkar]], and [[Jonaya Kemper]]
 +
*Accessibility as Playability by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]
 +
*Designing for Queer and Trans Players by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]
 +
*Designing Larp for Children by [[Merli Juustila]]
 +
 
 +
=====3.3 How to Design Playable Characters=====
 +
 
 +
*Basics of Character Design by [[Juhana Pettersson]]
 +
*Who Creates the Characters? by [[Karijn van der Heij]]
 +
*Co-Creative Design with Players by [[Mo Holkar]]
 +
*Designing a Character Description by [[Evan Torner]]
 +
*Efficient Character Writing for Big Teams by [[Edin Janković Šumar]]
 +
*Homework as Player Preparation by [[Laura Kröger]]
 +
*Collaborative Character Creation by [[Joanna Piancastelli]]
 +
*Writing Realistic, Non-Exploitative Characters by [[Laura Wood]]
  
===Part 2. DESIGNING WHAT HAPPENS BEFORE RUNTIME===
+
=====3.4 How to Design Mechanics and Rules=====
=====2.1 THE PRE-LARP PROCESS=====
 
* Designing the Pre-Larp Process by [[Martine Svanevik]] & [[Johanna Koljonen]]
 
* Designing Ahead of Participant Needs by [[Karin Edman]]
 
* Describing What Actually Happens During the Larp by [[Henry Piers Towsner]] & [[J Li]]
 
* Costumes for Real Bodies by [[Kerstin Örtberg]] & [[Anne Serup Grove]]
 
  
=====2.2 ON SITE BEFORE THE RUNTIME=====
+
*Opt-out and Playstyle Calibration Mechanics by [[Johanna Koljonen]]
* How to Schedule the Participants’ Time on Site by [[Alma Elofsson]]
+
*Designing the Mechanics You Need by [[Danny Wilson]]
* How to Design a Workshop by [[Lizzie Stark]]
+
*Putting It All Together: House of Craving by [[Danny Wilson]]
* How to Run Your Workshop by [[Markus Montola]]
+
*Designing Playable Acid Trips by [[Troels Barkholt-Spangsbo]], [[Jonas Trier-Knudsen]], [[Søren Ebbehøj]], [[Anders Lyng Ebbehøj]], and [[Klaus Meier Olsen]]
 +
*The Notebook Mechanic by [[Bjarke Pedersen]]
 +
*Class Privilege and Conflict Escalation by [[Kaisa Kangas]]
 +
*Larping the Blues by [[Iva Vávrová]] & [[Kateřina Morgain Holendová|Kateřina Holendová]]
 +
*Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]
 +
*Portraying Sexual Content in Larp by [[Frida Lindegren]]
 +
*The Language of Consent by [[Susan Mutsaers]]
 +
*Portraying Violence in Larps by [[Martine Svanevik]]
 +
*Meaningful Character Death by [[Stefan Deutsch]]
  
===Part 3. DESIGNING THE RUNTIME===
+
=====3.5 How to Design a Playable Environment=====
=====3.1 HOW TO MAKE LARPS WHERE STORIES HAPPEN=====
 
* How to Structure a Larp by [[Kaisa Kangas]]
 
* Transparency in Larp by [[Evan Torner]]
 
* Bolvaerk: Surprise Horror by [[Søren Ebbehøj]] & [[Kasper Friis Hansen]]
 
* Creating Shared Recollections by [[Marco Bielli]] & [[Chiara Tirabasso]]
 
* Narrative Design by [[Simon Brind]]
 
* Emergent Stories and Directed Narratives by [[Troels Barkholt-Spangsbo]] & [[Jesper Heebøll Arbjørn]]
 
* How to Make your Sandbox a Playground by [[Mo Holkar]]
 
* Amusement Park Design by [[Johanna Koljonen]]
 
* The Beginning and the End by [[Kaisa Kangas]]
 
  
=====3.2 HOW TO DESIGN A PLAYABLE FICTION=====
+
*Spatial Design for Larps by [[Søren Ebbehøj]], [[Signe Løndahl Hertel]], and [[Jonas Trier-Knudsen]]
* Functional Design by [[Kaisa Kangas]]
+
*Geometry of Conversations by [[J Li]]
* Creating or Conveying Cultures by [[Martin Nielsen]] & [[Grethe Sofie Bulterud Strand]]
+
*The Bus Stop Mechanic by [[Simon Lindman Svensson]]
* Building a Layered Community by [[Alessandro Giovannucci]] & [[Andrea Giovannucci]]
+
*The Piss Room [[Juhana Pettersson]]
* This Is Not an Edularp! by [[Tina Leipoldt]]
+
*The Fundamentals of Sound Design for Larp [[Anni Tolvanen]] & [[Irrette Melakoski]]
* Designing for Equality by [[Frederikke Sofie Bech Høyer]]
+
*Darkness As Scenography [[Tuomas Hakkarainen]] & [[Katri Lassila]]
* Designing for Intersectional Identities by [[Kat Jones]], [[Mo Holkar]], and [[Jonaya Kemper]]
 
* Accessibility as Playability by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]
 
* Designing for Queer and Trans Players by [[Eleanor Saitta]] & [[Sebastian F. K. Svegaard]]
 
* Designing Larp for Children by [[Merli Juustila]]
 
  
=====3.3 HOW TO DESIGN PLAYABLE CHARACTERS=====
+
=====3.6 How to Runtime Gamemaster=====
* Basics of Character Design by [[Juhana Pettersson]]
 
* Who Creates the Characters? by [[Karijn van der Heij]]
 
* Co-Creative Design with Players by [[Mo Holkar]]
 
* Designing a Character Description by [[Evan Torner]]
 
* Efficient Character Writing for Big Teams by [[Edin Janković Šumar]]
 
* Homework as Player Preparation by [[Laura Kröger]]
 
* Collaborative Character Creation by [[Joanna Piancastelli]]
 
* Writing Realistic, Non-Exploitative Characters by [[Laura Wood]]
 
  
=====3.4 HOW TO DESIGN MECHANICS AND RULES=====
+
*Simulating an Outside World by [[Simon Lindman Svensson]]
* Opt-out and Playstyle Calibration Mechanics by [[Johanna Koljonen]]
+
*Using Discord in a Cyberpunk Setting by [[Ericka Paige Skirpan]]
* Designing the Mechanics You Need by [[Danny Wilson]]
+
*Using Runtime Directors by [[Anna Westerling]] & [[Anders Hultman]]
* Putting It All Together: House of Craving by [[Danny Wilson]]
+
*The Expression Wall by [[Maury Elizabeth Brown]]
* Designing Playable Acid Trips by [[Troels Barkholt-Spangsbo]], [[Jonas Trier-Knudsen]], [[Søren Ebbehøj]], [[Anders Lyng Ebbehøj]], and [[Klaus Meier Olsen]]
+
*How to Run Freeform by [[Evan Torner]]
* The Notebook Mechanic by [[Bjarke Pedersen]]
+
*How to Run Edularp by [[Josefin Westborg]]
* Class Privilege and Conflict Escalation by [[Kaisa Kangas]]
 
* Larping the Blues by [[Iva Vávrová]] & [[Kateřina Holendová]]
 
* Metatechniques by [[Anna Westerling]] & [[Anders Hultman]]
 
* Portraying Sexual Content in Larp by [[Frida Lindegren]]
 
* The Language of Consent by [[Susan Mutsaers]]
 
* Portraying Violence in Larps by [[Martine Svanevik]]
 
* Meaningful Character Death by [[Stefan Deutsch]]
 
  
=====3.5 HOW TO DESIGN A PLAYABLE ENVIRONMENT=====
+
===Part 4. After Runtime===
* Spatial Design for Larps by [[Søren Ebbehøj]], [[Signe Løndahl Hertel]], and [[Jonas Trier-Knudsen]]
 
* Geometry of Conversations by [[J Li]]
 
* The Bus Stop Mechanic by [[Simon Lindman Svensson]]
 
* The Piss Room [[Juhana Pettersson]]
 
* The Fundamentals of Sound Design for Larp [[Anni Tolvanen]] & [[Irrette Melakoski]]
 
* Darkness As Scenography [[Tuomas Hakkarainen]] & [[Katri Lassila]]
 
  
=====3.6 HOW TO RUNTIME GAMEMASTER=====
+
*Post-Play Activities by [[Maury Elizabeth Brown]]
* Simulating an Outside World by [[Simon Lindman Svensson]]
+
*How to Gather Feedback from Players by [[Annika Waern]]
* Using Discord in a Cyberpunk Setting by [[Ericka Paige Skirpan]]
 
* Using Runtime Directors by [[Anna Westerling]] & [[Anders Hultman]]
 
* The Expression Wall by [[Maury Elizabeth Brown]]
 
* How to Run Freeform by [[Evan Torner]]
 
* How to Run Edularp by [[Josefin Westborg]]
 
  
===Part 4. AFTER RUNTIME===
+
===Part 5. How to Export Nordic Larp===
* Post-Play Activities by [[Maury Elizabeth Brown]]
 
* How to Gather Feedback from Players by [[Annika Waern]]
 
  
===Part 5. HOW TO EXPORT NORDIC LARP===
+
*Nordic Style Larps in Other Traditions by [[Maury Elizabeth Brown]] & [[Ericka Paige Skirpan]]
* Nordic Style Larps in Other Traditions by [[Maury Elizabeth Brown]] & [[Ericka Paige Skirpan]]
+
*Collaborating with Theatre and other Arts by [[James Lórien MacDonald]]
* Collaborating with Theatre and other Arts by [[James Lórien MacDonald]]
 
  
 
===Other===
 
===Other===
* Glossary
+
 
* Author Biographies
+
*Glossary
 +
*Author Biographies
 +
*Index (Only in pdf-version)
 +
 
 +
==Downloads==
 +
 
 +
*[https://trepo.tuni.fi/handle/10024/136330 PDF publication of Larp Design: Creating Role-Play Experiences.]
  
 
[[Category:Books]]
 
[[Category:Books]]
 
[[Category:2019 books]]
 
[[Category:2019 books]]

Latest revision as of 10:59, 27 January 2022

Larp Design: Creating Role-play Experiences
MAIN Cover-file2-kopi.jpg
CountryDenmark
Published2019 (Knudepunkt 2019)
Pages428

Larp Design: Creating Role-play Experiences is a 2019 book about larp design. It was edited by Johanna Koljonen, Jaakko Stenros, Anne Serup Grove, Aina D. Skjønsfjell and Elin Nilsen. Two physical copies are available in the public library system of every Knutepunkt host-country.

In 2021 the book was revised and published in pdf-form on Library of Tampere University servers. New elements include: interactive index, interactive Table of Content and active links. Minor typos were addressed. This work was mostly carried out by Anne Serup Grove and Johanna Koljonen.

Contents

Part I. The Foundations of Larp Design

Part 2. Designing What Happens Before Runtime

2.1 The Pre-larp Process
2.2 On Site Before the Runtime

Part 3. Designing the Runtime

3.1 How to Make Larps Where Stories Happen
3.2 How to Design a Playable Fiction
3.3 How to Design Playable Characters
3.4 How to Design Mechanics and Rules
3.5 How to Design a Playable Environment
3.6 How to Runtime Gamemaster

Part 4. After Runtime

Part 5. How to Export Nordic Larp

Other

  • Glossary
  • Author Biographies
  • Index (Only in pdf-version)

Downloads