Search results

Jump to navigation Jump to search

Page title matches

  • {{Infobox book|name=Larp Realia - Analysis, Design, and Discussions of Nordic Larp|image=2016_Larp_Realia.jpg|author={{Unbulleted list|[[Jukka Särkijärvi]]| ...our theories and interpretations of games have led to a vivid evolution of larp. The general Solmubook will proudly continue the tradition and join the dis
    3 KB (372 words) - 15:27, 9 October 2023
  • | label4 = {{{series_label|Larp series}}} ..._{{PAGENAME}}]]}}|ignoreblank=y|preview=Page using [[Template:Infobox larp design]] with unknown parameter "_VALUE_"
    3 KB (335 words) - 18:31, 4 January 2019
  • ...cle. For specific larp events or runs of larps, use {{nowrap|{{tlx|Infobox larp run}}}}. | larp
    9 KB (1,100 words) - 17:36, 9 January 2019
  • ...''Larp Design: Creating Role-play Experiences''' is a 2019 book about larp design. It was edited by [[Johanna Koljonen]], [[Jaakko Stenros]], [[Anne Serup Gr ===Part I. The Foundations of Larp Design===
    6 KB (812 words) - 10:59, 27 January 2022
  • {{Unknown params category|infobox larp design}}
    2 members (0 subcategories, 0 files) - 15:51, 5 January 2019

Page text matches

  • ...how larp can be used as a tool for User Engagement in participatory and co-design processes.
    327 bytes (54 words) - 21:54, 28 December 2018
  • File:2016 Larp Realia.jpg
    Cover for [[Larp Realia - Analysis, Design, and Discussions of Nordic Larp]].
    (1,039 × 1,476 (891 KB)) - 15:14, 13 March 2016
  • File:2016 Larp Realia.pdf
    ...ta 2016]] book [[Larp Realia - Analysis, Design, and Discussions of Nordic Larp]].
    (1,039 × 1,476 (2.15 MB)) - 15:18, 13 March 2016
  • {{Infobox larp design |designers=Narrative Design - Ryan Hart, Jay Knox
    517 bytes (66 words) - 06:58, 17 November 2022
  • ...simple but powerful part of a costume - or as an integral part of the game design. ==Larps with masks as a central part of their game design==
    736 bytes (118 words) - 01:15, 30 May 2014
  • ...ols in US larps, Brown applies instructional design principles to her larp design and organization. She researches how games can create radical empathy and p
    913 bytes (132 words) - 21:31, 28 December 2018
  • {{Infobox larp design |techniques={{unbulleted list|[[Pre-larp workshop]]}}
    838 bytes (113 words) - 15:42, 10 January 2019
  • {{Infobox larp design |techniques={{unbulleted list|[[Pre-larp workshop]]}}
    655 bytes (93 words) - 15:34, 10 January 2019
  • Nordic Larp Wiki collects information about Nordic-style larp games and their design tools. The tools presented have been play-tested in games or presented in p =What is Nordic Larp?=__NOEDITSECTION__
    2 KB (254 words) - 09:54, 25 April 2024
  • File:Fm designdocument.pdf
    [[Design document]] for the larp [[Fairweather Manor]]. Retrieved on 2016-10-31 [http://www.rollespilsfabrik
    (1,240 × 1,753 (14.59 MB)) - 12:30, 31 October 2016
  • File:Cotlarpdd.pdf
    [[Design document]] for the larp [[Convention of Thorns]]. Retrieved on 2016-10-31 from: [http://rollespilsf
    (1,275 × 1,789 (10.96 MB)) - 12:24, 31 October 2016
  • File:Cow designdocument.pdf
    [[Design document]] for the larp [[College of Wizardry]]. Retrieved on 2016-10-31 [http://www.rollespilsfabr
    (1,240 × 1,753 (3.9 MB)) - 12:29, 31 October 2016
  • File:Luminescence.jpeg
    Picture from the larp Luminescence. Larp credits: Design by Juhana Pettersson and Mike Pohjola, production by Mikko Pervilä.
    (640 × 480 (70 KB)) - 09:50, 21 September 2015
  • File:MAIN Cover-file2-kopi.jpg
    Front cover of Larp Design: Creating Role-play Experiences (2019) by Anne Serup Grove
    (2,429 × 3,357 (117 KB)) - 10:46, 27 January 2022
  • ...ory, and in the motivations for (and effects of) player choices on how the larp plays out. *''Lextalionis (campaign)'' (2006-2010) additional design, additional writing, runtime organizing
    3 KB (396 words) - 11:30, 19 May 2021
  • Queer supermom. ADHD. Geek. Gamer. Graphic design. Comics. LARP and RPG. Roller derby. Swedish/English.
    103 bytes (15 words) - 15:47, 28 December 2018
  • ...ased writer and Larp designer. In 2019, she founded the independent Danish Larp organization Narrators Inc. where she co-creates larps with various Danes. ...w.facebook.com/groups/421093358781802/ Daemon]'' (2021) Designer, Workshop design (with Mikkel Brunberg), Casting
    2 KB (224 words) - 13:12, 27 January 2021
  • {{Unknown params category|infobox larp design}}
    2 members (0 subcategories, 0 files) - 15:51, 5 January 2019
  • {{Infobox larp design |techniques={{unbulleted list|[[Pre-larp workshop]]}}
    627 bytes (78 words) - 15:26, 10 January 2019
  • {{Infobox larp design |tagline=a LARP about humanity
    820 bytes (109 words) - 21:21, 16 January 2019
  • | name = Larp, the Universe and Everything | image = 2009-Larp.the.Universe.and.Everything.jpg
    2 KB (298 words) - 02:38, 31 December 2018
  • ...010, they gave a talk, "Portraying Love and Trying New Genders," about the larp [[Mellan himmel och hav]] (''Between Heaven and Sea''). == Game Design ==
    1 KB (203 words) - 15:39, 9 January 2019
  • ...y communicate with the outside world. With a background in costume and set-design she strives to create larps with both a strong story and a clear visual lan ==Articles on Larp==
    1 KB (162 words) - 17:24, 13 February 2019
  • ...ew Italian larp design culture influenced by, but different from, [[Nordic Larp]]. * http://chaosleague.org/site/en/southern-way-new-italian-larp-2/
    433 bytes (47 words) - 13:24, 9 January 2019
  • Since 2001 the [[Knutepunkt]] conferences have been accompanied by books on larp theory with the exception of the [[Knutpunkt 2002]] conference in Stockholm *''[[As Larp Grows Up]]'' - [[Knudepunkt 2003]]
    2 KB (318 words) - 19:26, 15 August 2022
  • {{Infobox larp design |techniques={{unbulleted list|[[Pre-larp workshop]]}}
    736 bytes (94 words) - 23:20, 13 January 2019
  • ...gner. Among other things, worked on Nordic Larp, Pervasive Games: Theory & Design, Shadow Cities and The Walking Dead: Our World.
    150 bytes (23 words) - 13:50, 28 December 2018
  • ...1th, 1983) is a Danish larp designer and organiser. He studied Performance-design and Social Studies at Roskilde University. ...ce 1999. He has worked professionally with companies such as Participation Design Agency and Odyssé.
    2 KB (230 words) - 07:50, 8 August 2020
  • ...e Research Lab] (University of Tampere). His academic journal articles on larp (among other things) can be found [https://jaakkostenros.wordpress.com/publ *[[Nordic Larp (Book)|Nordic Larp]] ''([[2010]])''
    833 bytes (100 words) - 22:25, 9 January 2019
  • {{Infobox book|name=Larp Realia - Analysis, Design, and Discussions of Nordic Larp|image=2016_Larp_Realia.jpg|author={{Unbulleted list|[[Jukka Särkijärvi]]| ...our theories and interpretations of games have led to a vivid evolution of larp. The general Solmubook will proudly continue the tradition and join the dis
    3 KB (372 words) - 15:27, 9 October 2023
  • Is this a chamber larp design or a larp run? --[[User:Johannes Axner|Johannes Axner]] ([[User talk:Johannes Axner|t
    232 bytes (35 words) - 14:05, 11 January 2019
  • {{Infobox larp run ...]]|[[Mathias Kromann]]}}|techniques={{unbulleted list|[[Ars Amandi]]|[[Pre-larp Workshop]]}}|website={{URL|delirium.mkromann.dk}}}}
    2 KB (212 words) - 21:21, 16 January 2019
  • '''Edu-larp conference 2018''' was held before [[Knutpunkt 2018]], in [[Sweden]]. [[Magnar Grønvik Müller]] (NOR) - Larp and learning
    1 KB (151 words) - 16:51, 16 October 2023
  • {{Infobox larp design |tagline=A Jane Austen Larp
    401 bytes (50 words) - 00:45, 12 January 2019
  • {{stub}}{{Infobox larp design ...sorder had invited lots of people to share in his thought on his will. The larp centered around play about mental disease.
    602 bytes (90 words) - 22:40, 6 January 2019
  • {{Infobox larp design ...hanics of oppression in an elegant and easy to grasp design. The character design was applauded for being particularly effective in how it establishes distin
    2 KB (253 words) - 23:41, 13 January 2019
  • ...eirs. This constructed shared social reality is at the heart of what makes larp feel real according to Stenros and Montola (2019). ...Jaakko, and Markus Montola. 2019. “Basic Concepts in Larp Design.” In Larp Design: Creating Role-Play Experiences, edited by Johanna Koljonen, Jaakko Stenros
    777 bytes (115 words) - 20:37, 2 January 2020
  • ...experience of larp makes it easier for also for beginners to get into the larp. This term was coined by [[Teresa Axner]] (Stenros and Montola, 2019). ...Jaakko, and Markus Montola. 2019. “Basic Concepts in Larp Design.” In Larp Design: Creating Role-Play Experiences, edited by Johanna Koljonen, Jaakko Stenros
    578 bytes (82 words) - 20:46, 2 January 2020
  • ...as lectured on the topic at e.g. [[Knutepunkt]]<nowiki/>s and the [[Nordic Larp Talks]]. ...utor of the 2019 volume [[Larp Design: Creating Role-play Experiences|Larp Design]] as its graphic designer, co-editorial team and writer.
    2 KB (345 words) - 11:59, 30 January 2024
  • {{Infobox larp design |techniques={{unbulleted list|[[Pre-larp workshop]]|[[Light design]]|[[Flashback]]}}
    807 bytes (118 words) - 23:46, 13 January 2019
  • {{Infobox larp design
    222 bytes (21 words) - 17:14, 10 January 2019
  • {{Infobox larp design
    212 bytes (21 words) - 17:10, 10 January 2019
  • {{Infobox larp design
    210 bytes (21 words) - 17:12, 10 January 2019
  • {{Infobox larp design
    204 bytes (21 words) - 17:12, 10 January 2019
  • {{Infobox larp design
    210 bytes (21 words) - 17:12, 10 January 2019
  • {{Infobox larp design
    208 bytes (21 words) - 17:05, 10 January 2019
  • {{Infobox larp design
    202 bytes (21 words) - 16:59, 10 January 2019
  • {{Infobox larp design
    206 bytes (21 words) - 16:59, 10 January 2019
  • {{Infobox larp design
    222 bytes (21 words) - 17:01, 10 January 2019
  • {{Infobox larp design
    208 bytes (21 words) - 17:01, 10 January 2019

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)