|Date||July 22–25, 2010|
|Location||Viborg Tinghal, Denmark|
Delirium was a larp about love and madness. It was aimed at grown up players and handled themes like relationships, feelings, perceptions of reality and the power structures in society.
The game culture, characters and relations were created during 5 days of workshops. Here the organizers used facilitation and improv methods, to make the player group a trusting ensemble that developed the scenario together.
Delirium used theater lighting, sound and props to create a surrealistic setting. The idea was that the players shouldn't play mad but that the interaction with the scenography would make them feel ma
The production had 36 players in one game of 42 hours.
Video documentary about the game.