Search results

Jump to navigation Jump to search
  • {{Infobox larp design {{Infobox larp run
    3 KB (356 words) - 23:13, 13 January 2019
  • {{Infobox larp design ...funny beyond the way that ordinary life itself can be. In essence, let the character be the one laughing, not the player.
    1 KB (234 words) - 03:08, 10 November 2021
  • {{Infobox person * ''Midwinter Revisited'' (2022) (narrative & character design)
    4 KB (479 words) - 12:59, 11 October 2023
  • {{Infobox larp run |techniques={{plainlist|*[[Black Box]] for Character Dreams and Visions
    2 KB (338 words) - 20:08, 1 April 2020
  • {{Infobox larp design ...ut the mechanics of oppression in an elegant and easy to grasp design. The character design was applauded for being particularly effective in how it establishes
    2 KB (253 words) - 23:41, 13 January 2019
  • {{Infobox larp run When the participants bought tickets, they received a character in the post. When they arrived at the venue they received costume elements,
    2 KB (225 words) - 22:07, 25 August 2020
  • {{Infobox book *The Character Interpretation: The Process Before the Immersion and the Game by [[Ari-Pekk
    3 KB (405 words) - 15:40, 9 January 2019
  • {{Infobox larp run * [[Rotating leading roles in character groups]]
    4 KB (607 words) - 02:20, 27 January 2020
  • {{Infobox larp design '''Character writers:''' Elin Nilsen, Jørn Slemdal & Mika Loponen
    2 KB (256 words) - 05:41, 22 October 2021
  • {{Infobox person ...e on the film Being John Malkovich, and which featured himself as the main character. The scenario contained a memorable scene where both players and random bys
    2 KB (296 words) - 21:58, 9 January 2019
  • {{Infobox person ===Character Writing===
    4 KB (537 words) - 03:26, 19 October 2021
  • {{Infobox book|name=Once Upon a Nordic Larp... Twenty Years of Playing Stories|image= * [https://nordiclarp.org/2017/02/22/telling-character-stories/ Telling Character Stories] by [[Monika Weißenfels]]
    5 KB (656 words) - 03:36, 31 December 2018
  • {{Infobox larp series ...listic immersion, social realism, high-quality equipment, role-playing and character creation. The campaign also involves elements of war, which are used as a c
    6 KB (951 words) - 05:27, 13 September 2019
  • {{Infobox person ...with Ben Morrow, organizer, writer, producer, world creator, plot design, character team lead. Learn Larp, LLC. 2015-present.
    5 KB (654 words) - 00:59, 10 February 2020
  • {{Infobox larp run *[[Non-player character|NPC]]s}}
    2 KB (262 words) - 22:35, 13 January 2019
  • {{Infobox book|name=What Do We Do When We Play?|image=What-we-do-when-we-play.jpg|edi ===Character Type===
    6 KB (800 words) - 18:19, 10 February 2024
  • {{Infobox larp series ...cial effects, and players are usually expected to create a thought-through character with a suitable costume. In the war setting, many different stories can be
    4 KB (551 words) - 04:51, 4 January 2019
  • {{Infobox larp run ...equipment was used to play out scenes that happened in the war front; each character that had experiences from the front spent one act (from 1 to 3 depending on
    2 KB (272 words) - 22:31, 21 February 2019
  • {{Infobox larp run ...2015 (19 years in the future at the time the larp was run). The design was character based; potential storylines were written into the characters as conflicts,
    2 KB (333 words) - 12:35, 23 March 2019
  • {{Infobox book * PLAY: "Creating a character: A summary of a process with exercises and advice" by [[Morgan Jarl]]
    2 KB (298 words) - 02:38, 31 December 2018

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)