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  • 700% is a small Danish larp design tradition. The larps have very few players (very rarely more than 3) that are directe ...on of South Seelands Liveroleplay Organisation). Other contributors to the tradition is [[Troels Barkholt-Spangsbo]], Dennis Asanovski and Tim Dencker.
    2 KB (248 words) - 15:25, 13 July 2020
  • ...meta-techniques before a larp or two full weekends of co-creation and game design. Presenting the larp and the design choices of the organizers. Defining which parts of the larp are pre-designe
    3 KB (391 words) - 21:24, 7 May 2013
  • ...1th, 1983) is a Danish larp designer and organiser. He studied Performance-design and Social Studies at Roskilde University. ...ce 1999. He has worked professionally with companies such as Participation Design Agency and Odyssé.
    2 KB (230 words) - 06:50, 8 August 2020
  • Nordic Larp Wiki collects information about Nordic-style larp games and their design tools. The tools presented have been play-tested in games or presented in p ...larp, or Nordic Larp, is a term used to describe a tradition of larp game design that emerged in the Nordic countries. Some aims and ideals typical for this
    2 KB (254 words) - 08:54, 25 April 2024
  • ...'''Nordic Larp''', is a term used to describe a tradition of [[larp]] game design that emerged in the Nordic countries. |text=A larp that is influenced by the Nordic Larp tradition or contributes to the ongoing Nordic larp discourse.
    3 KB (455 words) - 09:04, 10 May 2022
  • ...smo has later mentioned it in a talk at Knutpunkt in Sweden as one of her "Design mistakes" - but still a worthwhile and joyful one.
    618 bytes (106 words) - 12:12, 27 January 2021
  • ...unched at Fastaval 2010. Currently there are a total of 9 scenario in this tradition, 8 by [[Nathan Hook]] and one by Taisia Kann. These are published in the G - often draw inspiration in design either for psychological models (e.g. the five stages of grief) or more gen
    2 KB (340 words) - 12:58, 26 November 2014
  • {{Infobox book|name=Larp Realia - Analysis, Design, and Discussions of Nordic Larp|image=2016_Larp_Realia.jpg|author={{Unbulle ...a vivid evolution of larp. The general Solmubook will proudly continue the tradition and join the discourse of reimagining the scene.
    3 KB (372 words) - 14:27, 9 October 2023
  • *Winter Tradition (2021) Writer and producer *[[Knudepunkt 2015]] - Spatial Design, (El support) & Information
    2 KB (282 words) - 07:46, 5 March 2024
  • ...ler but internationally diverse movement of artistic and experimental larp design, not as a description of games made in the Nordic countries. It is one of s Progressive larp comes from a tradition that views larp as a valid form of expression, worthy of debate, analysis a
    2 KB (232 words) - 02:08, 10 November 2021
  • {{Infobox larp design ''Hvit død'' was the first larp in the Nordic tradition where the players are not allowed to talk at all. At the same time, the sce
    2 KB (279 words) - 23:25, 13 January 2019
  • {{Infobox larp design ...n Sweden in 2007. It featured characters from several theater plays in the tradition of bourgeois drama, united as guests at the celebration from Vinterbergs fi
    2 KB (259 words) - 21:39, 16 March 2024
  • {{infobox larp design ...then choose a suitable partner. It is an old ceremony that is kept out of tradition and heavily modernized. Still, it is an important moment in young people's
    3 KB (392 words) - 16:32, 9 January 2019
  • ...bankruptcy and conbined elements of Nordic larp with the Dutch larp design tradition. A choice was made during the design process to play the first run in Dutch. This because the concept and use of
    4 KB (591 words) - 21:46, 20 August 2020
  • ...for children, as they could potentially get quite violent. Yet, the Danish tradition of larps for children bears strong resemblances to these first attempts. ...ith Mads Lunau and Troels Chr. Jakobsen, he founded the company Dansk Spil Design, which published the underground games Viking, Mafia, and Kellogg's Wild We
    3 KB (464 words) - 01:47, 3 January 2019
  • ...voking and mind-boggling lectures about projects and ideas from the Nordic tradition of live action roleplaying games. They've been held in close proximity of t ...ordiclarptalks.org/experimental-larp-design-jesper-bruun Experimental Larp Design]
    13 KB (1,281 words) - 13:09, 10 December 2021
  • ==Initial concept design and iteration== ...storming, setting design, character concept design and plot hook/structure design.
    19 KB (3,155 words) - 21:42, 13 January 2019
  • ...them as a transitional genrè between the fantasy of the [[Oslo Summer Larp tradition]] and the realism of larps such as [[1942]] and [[Europa]]. A tendency towa ...s, urging participants to play with the borders of the [[diegesis]] by the design of secret cults of kidnappers, and by secret ritual brotherhoods that would
    13 KB (2,006 words) - 21:16, 9 January 2019