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- {{Infobox larp design {{Infobox larp run3 KB (356 words) - 23:13, 13 January 2019
- {{Infobox larp design ...funny beyond the way that ordinary life itself can be. In essence, let the character be the one laughing, not the player.1 KB (234 words) - 03:08, 10 November 2021
- {{Infobox person * ''Midwinter Revisited'' (2022) (narrative & character design)4 KB (479 words) - 12:59, 11 October 2023
- {{Infobox larp run |techniques={{plainlist|*[[Black Box]] for Character Dreams and Visions2 KB (338 words) - 20:08, 1 April 2020
- {{Infobox larp design ...ut the mechanics of oppression in an elegant and easy to grasp design. The character design was applauded for being particularly effective in how it establishes2 KB (253 words) - 23:41, 13 January 2019
- {{Infobox larp run When the participants bought tickets, they received a character in the post. When they arrived at the venue they received costume elements,2 KB (225 words) - 22:07, 25 August 2020
- {{Infobox book *The Character Interpretation: The Process Before the Immersion and the Game by [[Ari-Pekk3 KB (405 words) - 15:40, 9 January 2019
- {{Infobox larp run * [[Rotating leading roles in character groups]]4 KB (607 words) - 02:20, 27 January 2020
- {{Infobox larp design '''Character writers:''' Elin Nilsen, Jørn Slemdal & Mika Loponen2 KB (256 words) - 05:41, 22 October 2021
- {{Infobox person ...e on the film Being John Malkovich, and which featured himself as the main character. The scenario contained a memorable scene where both players and random bys2 KB (296 words) - 21:58, 9 January 2019
- {{Infobox person ===Character Writing===4 KB (537 words) - 03:26, 19 October 2021
- {{Infobox book|name=Once Upon a Nordic Larp... Twenty Years of Playing Stories|image= * [https://nordiclarp.org/2017/02/22/telling-character-stories/ Telling Character Stories] by [[Monika Weißenfels]]5 KB (656 words) - 03:36, 31 December 2018
- {{Infobox larp series ...listic immersion, social realism, high-quality equipment, role-playing and character creation. The campaign also involves elements of war, which are used as a c6 KB (951 words) - 05:27, 13 September 2019
- {{Infobox person ...with Ben Morrow, organizer, writer, producer, world creator, plot design, character team lead. Learn Larp, LLC. 2015-present.5 KB (654 words) - 00:59, 10 February 2020
- {{Infobox larp run *[[Non-player character|NPC]]s}}2 KB (262 words) - 22:35, 13 January 2019
- {{Infobox book|name=What Do We Do When We Play?|image=What-we-do-when-we-play.jpg|edi ===Character Type===6 KB (800 words) - 18:19, 10 February 2024
- {{Infobox larp series ...cial effects, and players are usually expected to create a thought-through character with a suitable costume. In the war setting, many different stories can be4 KB (551 words) - 04:51, 4 January 2019
- {{Infobox larp run ...equipment was used to play out scenes that happened in the war front; each character that had experiences from the front spent one act (from 1 to 3 depending on2 KB (272 words) - 22:31, 21 February 2019
- {{Infobox larp run ...2015 (19 years in the future at the time the larp was run). The design was character based; potential storylines were written into the characters as conflicts,2 KB (333 words) - 12:35, 23 March 2019
- {{Infobox book * PLAY: "Creating a character: A summary of a process with exercises and advice" by [[Morgan Jarl]]2 KB (298 words) - 02:38, 31 December 2018