Difference between revisions of "2027"
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==External links== | ==External links== | ||
* http://www.2027.se | * http://www.2027.se | ||
+ | * http://interactingarts.org/widing/2011/enjoy-it-while-it-lasts - Gabriel Widing on some of the motivations for making 2027. | ||
[[Category:2012]] | [[Category:2012]] | ||
[[Category:Larps]] | [[Category:Larps]] | ||
[[Category:Sweden]] | [[Category:Sweden]] |
Revision as of 14:30, 30 April 2013
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2027 - Livet efter kapitalismen (2027 - Life after capitalism)) was an attempt at a utopian larp from 2012. Set in the time span from 2012 to 2027 and over several different locations, both in-game and off-game, it tried to tell the story of a Learning Community in an libertarian socialist, participatory economic and permacultural society.
Setting and Themes
Utopian themes and positive drama.
Summary
The game uses an Epic Dramaturgy with a heavy use of black boxing combined with a 360º runtime game.
Techniques
- Debriefing
- Participatory Culture
- Pre-game Workshop
- Safewords (Kutt,Brems,Check-in)
- Slow take-off
- Black Box
- Time Jump
- Act Structure
External links
- http://www.2027.se
- http://interactingarts.org/widing/2011/enjoy-it-while-it-lasts - Gabriel Widing on some of the motivations for making 2027.