In this text, we, the undersigned, would like to present the current position of content larp; the key rules of its design; and its characteristic features.
Pneuma is a surreal mystery-drama, seemingly about a random gathering of people stuck on a bus in the middle of nowhere. The larp is played over four acts. The style is inquisitive and dark. We are trying to attain a…
This article on larp pre-production is based on my experience as both a video game designer and larp designer. The concepts described are based on good practices in the video game industry, but are definitely applicable to larps and other…
Being а Monk was a larp simulating a Benedictine monastery in 1202. The organizers were inspired not only by history & art, but also personal experience.
Blodsband Reloaded is a Swedish larp campaign inspired by over the top post apocalyptic fiction like Fallout and Mad Max. Enjoy some beautiful photos from the larp.
When Ben Morrow and I decided to offer a College of Wizardry-like experience in North America in April 2015, we knew we had our work cut out for us. Not only did we need to form a larp production company,…
Hinterland was set a few years in the future: a future in which war has destroyed much of society and the infrastructure of modern civilization. Millions of Swedes now live in overcrowded refugee camps scattered around the countryside, at the…
Danish larp producer Bjarke Pedersen of Odyssé is talking at the Future of StoryTelling conference in New York in 5-6 October 2016. Here is a short talk (3m 26s) where he eloquently and concisely describes what larp is.
Great work is being done in both the larp and gaming convention scene to improve player safety and comfort, but many of the techniques and methods becomes less effective if organizers and the community don’t communicate the importance of self…