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  • The game is for 36 players in one run and it takes cca 3 hours. Before the game, there are two days of workshops of Blues dancing and creation of characters and their stories.
    3 KB (450 words) - 10:51, 23 August 2022
  • ...ough dancing Tango Argentino. It is a story about love, death and serching for new future. The game is preceded by two days of workshops to learn playing Before the game, there are two days of workshops of tango dancing and creation of characters and their stories.
    4 KB (618 words) - 02:45, 3 January 2019
  • ...idual character narratives shape the overall story, and in the motivations for (and effects of) player choices on how the larp plays out. *''Dead Fox Junction'' (2010) game design, character creation design, writing, runtime organizing
    3 KB (396 words) - 11:30, 19 May 2021
  • ==Articles== *''Design Strategies for Discussion-Heavy Larps'' by [[Theo Axner]] and [[Susanne Vejdemo]]
    3 KB (372 words) - 15:27, 9 October 2023
  • *[[Pre-larp Workshop]] - workshops game techniques and play style for cca 6 hours. *[[The_Mixing_Desk_of_Larp#Character_Creation_Responsibility|Character Creation Responsibility]] - characters storyline mostly created by organisers with o
    5 KB (815 words) - 00:14, 15 September 2022