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'''Hanne Grasmo''' (1966) is a larp designer and organizer from Norway. Her focus as a designer has been in experimental and avant-garde work, although she is probably best known as one of the creators of Just A Little Lovin' and other work relating to larp, sexuality and gender. As one of the organisers of the first Knutepunkt conference in 1997, she has been a founding presence in the entirety of Nordic larp discourse as we know it today. She has a background as teacher and theatre instructor and holds a master in Sociology. Currently she is working on a PhD in Game Culture Studies (Tampere University, Finland) about Role-play and Sexual Arousal.
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== Larps[edit | edit source] ==
=== Larpwright (designer/co-designer)[edit | edit source] ===
* Nådestøt* Blackout* Sosialfemokratiet* [https://web.archive.org/web/20080827185446/http://weltschmerz.laiv.org/amerika/indexb.htm AmerikA], 2000. Part of the 1000 year anniversary for Oslo City.* Just a little lovin', 2011* [http://larpfactorybookproject.blogspot.com/2013/10/kink-coffee.html Kink & Coffee] , 2012, Part of Larp Factory, Oslo, published in Larps from the Factory 2013* ArtLarpArt* 2028 - who have you become?
=== Additional Design[edit | edit source] ===
* Europa - pre-larp* Playing the Cards, Skam-edition* Just a little lovin', 2012, 2013, 2014
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=== Character Writing[edit | edit source] ===
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== Lectures[edit | edit source] ==
* Safety and Calibration in Larp, Larpwriter Summerschool, July 2016
== Short Talks[edit | edit source] ==
* Loyalty to World – Fader Talk, Larpwriter Summer School, July 2016* Pressure on Player – Fader Talk, Larpwriter Summer School, July 2016
== Editor[edit | edit source] ==
* Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.* [[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjønsfjell, and Elin Nielsen.* Founder, with Jaakko Stenros, and editor in chief of the ''panclou'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
== Author[edit | edit source] ==
* 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.* Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.* ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.* ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.* ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.* ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
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