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  • An Epic dramaturgy is a structure for a larp that use time jumps and where the same player will play in several dif ...iques picked from games like [[2027]], [[When Our Destinies Meet]], [[Just a Little Lovin']] and [[The Monitor Celestra]]:
    2 KB (310 words) - 00:53, 30 May 2014
  • .... video conferencing software, audio chats, text messenger applications or a combination of them. The term was coined by [[Gerrit Reininghaus]], one of ...lso helping your co-participants. The structure of ViewScream is more like a framework with numerous scenarios that can be played within its defined bou
    2 KB (309 words) - 10:26, 9 June 2020
  • '''Kapo''' was a larp about a prison camp set in an alternate present day Denmark. ...nd values. The camp is ruled by an eat-or-be-eaten mentality, you will die or prey on those weaker than you, ultimately forcing you to choose between you
    2 KB (219 words) - 23:30, 16 January 2024
  • ...t to a trigger warning or a content warning due to not being a warning but a way to make it easier for possible participants to seek out and find larps ...ntent declaration if one works as an organizer in a context where there is a consensus of what is meant by different terms. Otherwise the content declar
    1 KB (188 words) - 03:27, 8 October 2016
  • ...p'') is a Swedish company that works with larp as and cultural form and as an educational tool. In 2012 LajvVerkstaden organized the second run of [[Just a Little Lovin']]
    1 KB (193 words) - 15:57, 9 January 2019
  • ...enter the different zones or when to bring a scene into a zone to ecalate or de-escalate what is happening. ...altercations in a specific area might result in character death. To enter an area with harsher rules should be based on all players actively consenting
    1 KB (201 words) - 02:45, 3 January 2019
  • ...the player avoids simulation also when dealing with emotionally difficult or physically harmfull actions. ...rt by being hurt, and falling in love as a character by falling in love as a player. The [[bleed]] concept is meaningless when applied to hardcore larpi
    2 KB (346 words) - 00:54, 30 May 2014
  • A slow landing is a technique for ending a larp, often accompanied by a [[slow take-off]]. ...typically meditative, and may be accompanied by music and/or the voice of an instructor guiding the transition.
    1 KB (200 words) - 14:57, 5 January 2019
  • ...endings. It was run in two sessions in late January and early February in a mansion in the Stockholm archipelago.
    561 bytes (91 words) - 21:30, 27 September 2020
  • ...ories to develop properly. Rigid time might brake the games consistency or a plots internal logic. <br> ...ump needed for each plot is not the same. Then you ask the players to have a fluid sens of time and not play up against the fact that the time is illogi
    1 KB (200 words) - 00:29, 7 January 2019
  • ...f experiences, usually of a transformational, cathartic, vulnerable, edgy, or intimate nature. Arising from psychoanalysis and group dynamics, the concep ...tions, sharing vulnerable parts of themselves, or practicing new skills in a less risky environment where they feel more supported than they normally wo
    2 KB (235 words) - 16:05, 18 August 2019
  • ...Contract]] there needs to be a way to suspend roleplay, and a safeword is a commonly applied method to make this visible. ...no longer role-playing. Kutt may be used by organizers, affected players, or their co-players.
    4 KB (696 words) - 15:41, 12 December 2014
  • '''Really Really''' is an intrusive [[meta-technique]] that is used to represent vampire powers calle ...nd a hand movement. The combination of the two, signals to the player that a supernatural power is being used. <br><br>
    3 KB (493 words) - 13:58, 15 February 2017
  • '''Forum theatre''' was a method developed by Augusto Boal in the Latin Americas during the 70s [http ...would suggest different actions''' for the actors to carry out on-stage in an attempt '''to change the outcome''' of what they were seeing.
    778 bytes (120 words) - 00:54, 30 May 2014
  • ...larp, masks can be used as a simple but powerful part of a costume - or as an integral part of the game design. ==Larps with masks as a central part of their game design==
    736 bytes (118 words) - 01:15, 30 May 2014
  • ...ise to keep in touch afterwards with the intent to discuss any experiences or feelings that crop up later. ...to do so. It is also better for dealing with more complicated issues than a time-limited [[debriefing]] session.
    1 KB (244 words) - 01:16, 30 May 2014
  • ''Nordic-style larp'', or '''Nordic Larp''', is a term used to describe a tradition of [[larp]] game design that emerged in the Nordic countries. ...a statement to gather the scene around it in an inclusive manner. There is a longer explanation of the term at the source link.
    3 KB (455 words) - 10:04, 10 May 2022
  • The '''Don't Rule''' is a very simple meta-technique used to indicate willingness to escalate (primar ...ayer is okay with, as in ''please '''don't''' leave me here in the dark!'' or ''please '''don't''' tie me up''.
    988 bytes (167 words) - 03:25, 8 October 2016
  • Also called "theater style sex simulation" or "theater sex". ...esentative method to show characters are having sex. It is performed fully or almost fully clothed.
    907 bytes (143 words) - 19:52, 25 February 2020
  • '''Bleed''' is when emotions bleeds over between player or character, in either direction. ...re and more transparent. It makes sense to think of the degree of bleed as a measure of how separated different levels of play (actual/inner/meta) are.<
    3 KB (396 words) - 09:49, 24 March 2017

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