The player experience was designed to contain a ritualistic entrance into the game, and an exit from it. At the start of the event, the players would receive outlines for their characters, and fill them out by answering a list of questions. “Where are you from? How do you deal with people whose views differ from your own?” After that there were drama exercises to establish the characters daily routine and physical mannerisms. Then the players would close their eyes and be escorted one by one into a dark room. As a voice counts from one to ten, you become the character.
[[File:iowikiIo wiki.jpg]]The larp begins with the characters sleeping. As the lights go up they wake up in a white room surrounded by strangers in white uniforms. The last thing they remember is going to sleep in their bed after a normal, uneventful day. How long have they been here? No-one admits to knowing anything. There are surveillance cameras in some of the corners and people yell for help, but nothing happens.
After a while a female voice comes from the loudspeakers. “Prisoner 0036, please enter the courtroom.” One of the prisoners goes in the other room, a similar white cube, but with a mirror hanging from the ceiling. There is a guard standing in the corner, face is covered with a black hood and sunglasses. He never speaks.