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While set to an alternative present, the system that refugee characters were subjected to was closely and critically modeled on Norwegian practices of the time. The larp had a strong emphasis on realism in role-playing and scenography (building a [[360º]] illusion), as well as claiming real-world relevance for its themes - nationalism and national identity, the treatment of refugees, and the dehumanizing nature of bureaucracy.
Through two smaller prologue larps (one in Norway, one in Sweden), as well as meditative and dramatic exercises pre-larp, players were made to identify with, and experience an impression of, the emotional traumas of war refugees. For this reason, despite the larp depicting the bored and subdued life of an asylum reception ccentrecentre, Europa is often seen as a larp about war.
== Impact ==
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