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There are often no mechanics for resolving things like fights or other conflicts. Instead, the outcome is decided by social rules. (''These should be elaborated here.'')
 
Social Rules and [[Meta-techniques]] governing resolving fights and other conflicts include:
* [[Play to Lose]]
* [[Honor System]]
* [[Transparency]] and [[Telegraphing]]
* [[Scene Change]]
 
Mechanical and Embodied Rules used to resolve conflict and other interactions:
* [[Boffer]]
* [[Ars Amandi]]
* [[Ars Ordo]]
 
 
Structures and consensus building techniques are also used to help create agreement about play and outcomes:
* [[Fate Play]]
* [[Act Structure]]
* [[Pre-Written characters]]
* [[The Liquor on the Table]]
* [[Slow take-off]]
* [[Feather Play]]
* [[Ball of Yarn]]
[[category:Documentation]]
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