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=== Three level model ===
One usage divides game mechanics into three levels: ''Replacement rules'', ''abstractions'' and ''meta-techniques''.
=== Intrusive versus discrete meta-techniques ===
The off-game character of metatechniques means that they can easily interrupt play. Some are very easy to hide or can be used away from other players, some are performed by one or more players during the game and some require the entire game to stop while they are implemented.
The same technique can even be used across the whole spectrum, to use the [[monologue ]] technique as an example: A discrete use would be for the players involved to go to the meta-room for their monologue, if performed using the "ping the glass" method during play it will only disrupt the flow of the game locally, while having everyone listen to the same monologue will most certainly pause the flow of the game.
===Discrete=== A '''discrete'' way to use a monologue would be that the players involved to go to the [[meta-room]] when using the technique. This means that only the ones that choose to use it will see the effect and if they don't want meta in their larp, they don't have to seeing.  Discrete techniques are often used in closed spaces and managed to not not interfere to much to a [[360° illusion]] ===Intrusive====If a monologue would be used as an '''intrusive''' technique it could as an example be in for of the "ping the glass" method. The method works out in a way that you request a player to express the inner thoughts of their character by pinging or touching a glass they are holding in their hand as in the larp [[New Voices in Art]]. The player then starts holding a monologue making everyone close by listen and noticing what is going on. It is hard for a player to choose not be affected by the action of an intrusive technique because it is something that you almost instantly would notice. Intrusive techniques can make very breaks from a [[360° illusion]]. == Purpose of meta-techniques ===
The reasons for using meta-techniques is most often to provide players with information they would not be able to gather while playing their characters. This could for example be information provided by other players about their characters, directions from a gamemaster or additional story outside the game's time and space. The ultimate goal of the this is commonly to increase the emotional energy of play and increase the dramatic potential.
=== Dramachanics ===
Meta-techniques used to increase the drama of a larp are sometime called [[Dramachanics]] which is short for Dramatic game mechanics.

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