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== Content ==
[[Introduction]] by Line Thorup, Mikkel Sander and [[Morten Gade]]
'''ClassicsIntroduction'''by Line Thorup, Mikkel Sander and Morten Gade
[[The three way model]] by Petter Bøckman
[[Comments on the three way model]] by [[Morten Gade]] and Line Thorup===Classics===
[['''The vow Three Way Model''' Revision of chastity]] the Threefold Model by [[Eirik Fatland]] and Lars WingårdPetter Bøckman
[[The dogma 99 manifesto - commentary on A classic and controversial theory originally from tabletop thinkers of how there are three main ways to approach larping, the vow of chastity]] by [[Eirik Fatland]] gamist, dramatist and Lars Wingårdimmersionist angles.
[[Comments on the vow of chastity]] by [[Morten Gade]] and Line Thorup
'''The Dogma 99 Manifesto''' The Vow of Chastity by Eirik Fatland, Lars Wingård
[[Foreword to Ten commandments for a new purist way of making larps that take away much of the baggage from our tabletop origins and put power in the manifesto hands of the Turku school]] players. And a really thorough follow-up explanation, by [[Mike Pohjola]]the authors.
[[The manifesto of the Turku school]] by [[Mike Pohjola]]
[['''The larpers vow Manifesto of chastity - the Turku 99]] School''' by [[Mike Pohjola]]
[[Comments on the Turku school]] by [[Morten Gade]] The original "Immersionism good, everything else bad" manifesto, that aims at larp as an artform. It has a lovely pretentious tone, covering up some good and Line Thorupsome bad advice to players.
'''That's larp!'''
[[Why do bad larps happen to good people?]] by [[Johanna Koljonen]]=== That's Larp! ===
[[The Meilahti school: Thoughts on role-playing]] by Henri Hakkarainen and Jaakko Stenros
[[Interaction: The key element of larp]] '''Why do Bad Larps Happen to Good People?''' by [[Morten Gade]]Joc Koljonen
[[Relation theory]] by Ryan Rohde HansenAn attempt to explore the differences in creative agendas and assumptions among roleplayers in different cultures, as well as the root definition of roleplaying and larp.
[[The diegetic rooms of larp]] by Carsten Andreasen
[['''The Meilahti School: Thoughts on Role-playing as interactive construction of subjective diegeses]] ''' by [[Markus Montola]]Henri Hakkarainen & Jaakko Stenros
A great attempt at defining roleplaying. It covers a lot of good views, though it'''The real world'''s scope is limited to gamemastered games in some form.
[[The use of history in larp]] by Xenia Salomonsen
[[Institutional development '''Interaction: The Key Element of larp in Oslo]] ''' by Ragnhild HutchisonMorten Gade
[[Play is political]] by Johan SoderbergA descriptive look at larp through the lens of interactions between the elements that constitute it.
[[Learning by fiction]] by Thomas Duus Henriksen
[[Phantasmagorie, simulacre and the danger of Dragonlance]] '''Relation Theory''' by Marie Carsten PedersenRyan Rohde Hansen
[[Larp as A look at how the dynamic nature of larp emerges from a way to enlightenment]] by Elge Larssonset of very simple starting situations, also some observations on the relationships of players.
[[Zen, roleplay and personal expansion]] by Denkyu Sebatian Gundel
'''The Diegetic Rooms of Larp''' by Carsten Andreasen
'''Just do it!'''An article explaining the differences and overlaps between fiction and real world, or diegesis / non-diegesis, plus the states of being and understandings of the players in that crossing.
[[Fuck the audience]] by [[Juhana Pettersson]]
[[The development '''Role-playing as Interactive Construction of ideas]] Subjective Diegeses''' by Christian BadseMarkus Montola
[[Essentials A primer in understanding the concept of project management]] by Mikkel Sanderdiegesis, how it is constructed and how players will always be co-creators.
[[The good character description]] by Martin Enghoff
[[Three basic concepts for larp organizers]] by Rune Lippert===The real world===
'''Dictionary'''
[[Dictionary '''The use of history in larp''' by Xenia Salomonsen  An overview of historical correct or inspired larps.  '''Institutional development of Larp in Oslo''' by Ragnhild Hutchison  An economic take on the role of institutions in larpcreation, using developments in Oslo as an example.   '''Play is Political''' by Johan Soderberg  Roleplaying's position in postmodern living, as an individual escape or artform, as well as some political perspectives.  '''Learning by Fiction''' by Thomas Duus Henriksen  A critical look at using roleplay in education, especially the schism in understanding between teachers and larpers.  '''Phantasmagorie, Simulacre and the Danger of Dragonlance''' by Marie Carsten Pedersen  A modern cultural history look at fantasy larp, especially the worlds created. It looks on the role of escapism, fiction and myth in the act of worldbuilding.  '''Larp as a Way to Enlightenment''' by Elge Larsson  A positive take on the vulnerable mental state in and after larp, looking at it through various religious and psychological lenses.  '''Zen, Roleplay and Personal Expansion''' by Denkyu Sebatian Gundel A look at zen and how it relates to roleplaying, improv and personal growth.   ===Just do it!===  '''Fuck the Audience''' by Juhana Pettersson  A tale of a series of intentionally bad, randomly generated, sometimes fake (2003vampire)]] larps.  '''The Development of Ideas''' by Christian Badse  How to handle ideas, from inception, through refinement, testing and documentation.  '''Essentials of project management''' by Mikkel Sander  Basic guide to the role of main organizer of larp projects.  '''The good character description''' by Martin Enghoff  The essentials of classic character writeups.  '''Three basic concepts for LARP organizers''' by Rune Lippert The values and lessons of the danish group Einherjerne's style of simulationist sandbox larps, especially in regards to using minimal rules and creating immediate plots.  ===Dictionary===  '''Dictionary''' by Petter Bøckman A comprehensive dictionary of various larp terms.  ===The Lost Chapters=== Two extra articles  '''The multi-tier game immersion theory''' by J. Tuomas Harviainen Expanding on the concept of immersion, it takes the principle apart and looks at three levels of immersion: Character, reality and narrative, as well as the different   '''Postmodernism''' by Elge Larsson What modernism and postmodernism are and how that relates to larp / participatory art in general. 
==Downloads==
* [[Media:2003-As.Larp.Grows.Up.pdf|As Larp Grows Up]] (PDF)
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