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Updated to the year 2023, adding articles and larps. Updated intro text.
|nationality=[[United Kingdom]]}}
'''Simon Brind''' (PhD) is a writer, game designer, and larp researcher. His primary academic interest lies in the tension between the larp writer's vision and what the players make of it. He has done extensive research and completed his PhD studentthesis on ‘[https://uwe-repository.worktribe. He is researching ‘Combat com/output/9955142?fbclid=IwAR3sgfZotDo6V8LzvUtsEYMnh6JHCo_typuDIyL06oYw4ue-eegAbmSXp5Y Combat Narratology: Strategies for the resolution of narrative crisis in participatory fiction’ fiction]’ at the Digital Cultures Research Centre, (UWE), Bristol; primarily he is interested in the tension between the larp writer's vision and what the players make of it. He has been a larper since 1985 and a larpwright since 1986. He and is a founding member of [[Avalon Larp Studio]].
Editor of [[Once Upon a Nordic Larp... Twenty Years of Playing Stories]] (2017) together with [[Martine Svanevik]], [[Linn Carin Andreassen]], [[Elin Nilsen]], and [[Grethe Sofie Bulterud Strand]].
===Larpwright (designer/co-designer/writer)===
 
* ''Gothic'' (2023) (Writer & Designer)
 
* ''Midwinter Revisited'' (2022) (narrative & character design)
 
* ''The Last Song'' (2022) (writer)
 
* ''Midwinter'' (2020) (producer, writer)
*''Tale of the North Wind'' (character writer) (2019)
==Articles on Larp==
 
* ''Combat narratology - Strategies for the resolution of narrative crisis in participatory fiction'' PhD Thesis available from https://uwe-repository.worktribe.com/output/9955142?fbclid=IwAR3sgfZotDo6V8LzvUtsEYMnh6JHCo_typuDIyL06oYw4ue-eegAbmSXp5Y
* ''“The nature of a decomposing head”: Designing Consistent Metaphysics - A bittersweet memoir'' in Book of Magic - Vibrant fragments of Larp Practices (2021)
* ''The repeated betrayals of worlds of magic lost - A bittersweet memoir'' in Book of Magic - Vibrant fragments of Larp Practices (2021)
* ''Blue Valkyrie Needs Food, badly!'' in What Do We Do When We Play? (2020)
 
* ''Larp Hacking'' in What Do We Do When We Play? (2020)
 
* ''Learning from NPCs'' in What Do We Do When We Play? (2020)
 
* ''Narrative Design''. - article in ''Larp Design: Creating Role-play Experiences (2019)''
*''Playing Safe?'' - article in Re-shuffling the deck - The Knutpunkt 2018 printed companion (2018)
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