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In 2005 she was part of the group of larpwrights creating the collective [[Evolution Events]]. The intent was to make larps that were different by Dutch standards, like low-rules larps and oneshots.
She is primarily interested in the effects of (narrative design choices and through) character design, and in the motivations for (and effects of) player choices.
==Games==
====Larpdesigner/writer Netherlands====
* ''Lextalionis(campaign)'' (2006-2010) additional design, additional writing, runtime organizing* ''Exodus (campaign)'' (2006-2009)game design, writing, tuntime organizing*''Black Box'' (2008) game design, writing, runtime organizing*''Exit I'' (2009)*''Dead Fox Junction'' (2010)*''Extinction'' (2011) game design, writing, runtime organizing* ''Idolum 1'' (2013)writing*''Exit II: Het Huis''*''Exit III: De Bunker''*''Xenophobia'' ''(campaign)'' (2013-2016) game design, writing, runtime organizing*''Bij de Styx'' (2018) game design, writing, runtime organizing
====Larpdesigner/writer International====
*''No Middle Ground'' (2018) game & plot design assistance, character writing, proofreading/finalizing
*[[The Forbidden History|''The Forbidden History'']] (2018) additional character writing
*[[Skull & Crossbones|''Skull & Crossbones: Störtebekers Revenge'']] (2019) additional character design, character writing, proofreading
*''Hard Weapons & Soft Hearts'' (2020) by Micheal Such, additional design, additional writing*''The Last Song'' (2021)
==Articles on Larp==
*[http://nordiclarp.org/2015/02/13/exit-3-the-bunker-claustro-drama/ ''Exit 3: The Bunker - Claustro-drama''] in
*''Who creates the characters''? in
*
==Talks==
*[https://www.youtube.com/watch?v=UecGr_tQaVg/ Same role different life] at [[Nordic Larp Talks]] - 2018*''You Look Like I Want To Play With You'' Panel at [[Knutpunkt 2018]]*''You Look Like I Want To Play With You'' Discussion at [[Knudepunkt 2019]] series of two panels about the ways the out of game appearance of participants influences their experience.
[[Category:People]]
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