|homepage_urlwebsite=http://{{URL|beratta.org/vinterland}}|homepage_link_textorganizers=Vinterland webpage[[Berättelsefrämjandet]]|full_creditsdesigners=Designed by [[Erik Stormark]]. Produced by |producers={{plainlist|*[[Kenny Svensson]], * [[Martin Höppe]], * [[Moa J-Molitor]], * [[Jessica Rickardsson]] in cooperation with [[Berättelsefrämjandet]].}}|budgetparticipation_fee=unknown{{currency|45|participation_fee=€45EUR}}-{{currency|180 (|EUR}} depending on type of ticket)|game_mechanicstechniques={{plainlist|*[[Blank-firing guns, firearms]]*[[Flying start]], *[[Honor System]], *[[Non-player character|NPC]]s}}
}}
'''Vinterland''' was a larp about daily life, companionship and a societies rising from the ashes of a fictive post-war Sweden.
==Summary==
Rifallet, and old 19th century hostelry, had now been fixed up and had a permanent population of farmers, hunters and craftsmen. It also served as a travellers inn as it was right between two larger settlements more than a days march between. At wintertime, visitors tended to stay here longer, and enjoy the hospitality, beer, food and company of both locals and travellerstravelers.
A lot of so-called "Diggers", bands of daring and heavily armed scavengers supplying settlements with pickings from the old world, also wintered there. A giant leap had just been taken - an old cable connection between two large settelments had just been repaired and data communication between Rifallet and the settlements were now possible.