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Fixed infobox and category.
{{LarpInfobox larp design
|image=Erlend.jpg
|first_run={{start date=|2001-2002}}|full_creditsdesigners=[[Eirik Fatland]] and [[Mike Pohjola]] (creators, under the pseudonym ''Emir Zweik), ''|creators={{plainlist|* [[Irene Tanke]] (producer), * [[Rune Haugen]] (scenographer), * [[Erlend Eidsem Hansen]] (video), * [[Arvid Falch]], * [[Cath Rosseland]], * [[Fredrik Hossmann]]}}|mottotagline=Big Brother wants you to think for yourself|location=Oslo, [[Norway]]; Gothenburg, [[Sweden]]; Espoo, [[Finland]]|country=[[Norway]], [[Finland]], [[Sweden]]
|name=inside:outside
|times_run=10
|duration=4-8 hours
|number_of_players_per_runparticipants=5-16|number_of_runs=10|number_of_players_total=100|budget=7500€|participation_fee=10€
}}
'''inside:outside''' was a highly abstract four-hour game that was staged ten times for fifteen players. The game was played in Sweden, Norway, and Finland, in art galleries, role-playing conventions, political youth camps, and more informally for local larpers. It was designed and written by [[Eirik Fatland]] and [[Mike Pohjola]] and produced by [[Irene Tanke]].
==Summary==
 
A bunch of strangers wake up in a white cube, not knowing how or why. They are all prisoners, wearing white, numbered overalls. A female voice calls them by their numbers one at a time to enter the next room. In the other room a male voice accuses them of unspecified crimes, holds philosophical monologues, and forces them to confront ethical dilemmas. Then the prisoner is returned with the others. At random times, or if the prisoners are difficult, guards enter the cell and beat up the prisoners.
==Synopsis==
 
The player experience was designed to contain a ritualistic entrance into the game, and an exit from it. At the start of the event, the players would receive outlines for their characters, and fill them out by answering a list of questions. “Where are you from? How do you deal with people whose views differ from your own?” After that there were drama exercises to establish the characters daily routine and physical mannerisms. Then the players would close their eyes and be escorted one by one into a dark room. As a voice counts from one to ten, you become the character.
"inside:outside was also produced to Ropecon, and has the singular honor of being something of a death blow to the debate whether roleplaying games may be art. The most popular, and practical, definition of art that also has academic credibility is that everything presented in an art context is art. This means that Duchamp's Fountain is transformed into art when it's moved from the men's lavatory to the art museum. This also means that inside:outside, originally commissioned by Kunstnernes Hus, the museum of modern art in Oslo, is art. Since it's also a larp, by extension any larp may be art. Or rather, at the bare minimum, any larp presented as art is art." - [[Juhana Pettersson]] in his column on RPGnet
 
==Finances==
The project had a budget of {{currency|7500|EUR}} and a typical participation fee of {{currency|10|EUR}}.
==Credits==
The full list of credits: [[Eirik Fatland]] and [[Mike Pohjola]] (creators, under the pseudonym [[Emir Zweik]]), [[Irene Tanke]] (producer), [[Rune Haugen]] (scenographer), [[Erlend Eidsem Hansen]] (video), [[Arvid Falch]], [[Cath Rosseland]], [[Fredrik Hossmann]].
[[Category:2001]][[Category:2002]][[Category:Finland]][[Category:NorwayLarps]]

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