|date={{start and end dates|1997-07-|7|24 - |1997-07-|7|27}}
|location=Nesodden, Norway
|name=Moirais Vev
}}
'''Moirais Vev ''' was an early and highly influential experimental larp, with characters and narrative arcs drawn from Greek mythology and techniques inspired by Greek tragedy.
== Description ==
Moirais Vev, "the web of the fates", was designed as a proof-of-concept for the [[Fate]]play method and a more theatrical approach to larping, and as a substitute for a more ambitious project to depict the Illiad in larping.
Players had limited agency - all main events of the larp (deaths, murders, weddings, journeys) were pre-scripted, while players were asked to "fill in the blanks" and build tension towards the main events. For the characters, this was the inevitable draw of Fate, while for the players it was a technique to ensure that they would experience the main trajectories of the source myths.
== Themes ==
The larp alternated between "dionysian" and "apollonic" scenes. Dionysian scenes were characterised by impulsiveness, revelry, strong emotions, energy, the irrational. Apollonic scenes were formal, poetic, rational, aesthetic, calm. Players rehearsed these styles of play in pre-larp drama workshops. The underlying myths came with themes of their own, such as death-and-rebirth, the crime of hybris, and the impossibility of challenging fate.
== Scenography ==
The larp took place in a Norwegian forest, with tents and sunscreens forming the "wedding pavilion" of Orpheus & Eurydice. A nearby marsh, littered with the bones of large animals, star-lit from above yet shrouded in naturally occurring mist, was used to represent the kingdom of Hades.