Interference was a larplike pervasive game experience created as a research prototype for the IPeRG project (Integrated Project on Pervasive Gaming). The experience was staged a total of three times in Stockholm and Düsseldorf in 2008 and 2009.
Interference game design: John Paul Bichard and Annika Waern
Writer - Creative Director: John Paul Bichard
Technical director: Annika Waern
Producer: Emil Boss and Anna Westerling