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Interference was a larplike pervasive game experience created as a research prototype for the IPeRG project (Integrated Project on Pervasive Gaming). The experience was staged a total of three times in Stockholm and Düsseldorf in 2008 and 2009.


Interference game design: John Paul Bichard and Annika Waern

Writer - Creative Director: John Paul Bichard

Technical director: Annika Waern

Producer: Emil Boss and Anna Westerling

External Link