Difference between revisions of "Johanna Koljonen"

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|website={{URL|johannakoljonen.wordpress.com}}
 
|website={{URL|johannakoljonen.wordpress.com}}
 
|citizenship=Sweden}}
 
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'''Johanna Koljonen''' is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
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'''Johanna Koljonen''' (b. in Helsinki, 1978) is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
  
 
Johanna co-founded the the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010.
 
Johanna co-founded the the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010.
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==Editor==
 
==Editor==
  
* Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.
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*Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.
* [[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjönsfjell, and Elin Nielsen.
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*[[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjönsfjell, and Elin Nielsen.
* Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
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*Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
  
 
==Author==
 
==Author==
  
* 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
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*'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
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*'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
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*'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
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*Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
* ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.
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*’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.
* ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.
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*‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.
* ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.
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*‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.
* ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
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*‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
  
  

Revision as of 15:56, 2 August 2020

Johanna Koljonen
JohannaKoljonen.jpg
NationalityFinland
CitizenshipSweden
Organization
Websitejohannakoljonen.wordpress.com

Johanna Koljonen (b. in Helsinki, 1978) is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy Dragonbane – The Legacy. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.

Johanna co-founded the the Nordic Larp Talks together with Andie Nordgren and Petter Karlsson and has hosted them since 2010.

Larpwright (designer, organizer)

Lectures

Short Talks

Editor

  • Assistant editor, What Do We Do When We Play?, 2020.
  • Larp Design: Creating Role-Play Experiences, Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjönsfjell, and Elin Nielsen.
  • Founder, with Jaakko Stenros, and editor in chief of the panclou role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.

Author

  • 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
  • ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games. Ropecon ry, 2008.
  • ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): Lifelike. Knudepunkt 2007, 2007.
  • ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from Hamlet’, Montola & Stenros (eds): Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination. Ropecon ry 2004.
  • ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): As Larp Grows Up. Theory and Methods in Larp, Projektgruppen KP03, 2003.


Contributor to panclou, Roolipelaaja and Playground magazines.