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'''inside:outside''' was a highly abstract four-hour game that was staged ten times for fifteen players. The game was played in Sweden, Norway, and Finland, in art galleries, role-playing conventions, political youth camps, and more informally for local larpers. It was created by [[Eirik Fatland]] and [[Mike Pohjola]] and produced by [[Irene Tanke]].
The player experience was designed to contain a ritualistic entrance into the game, and an exit from it. At the start of the event, the players would receive outlines for their characters, and fill them out by answering a list of questions. “Where are you from? How do you deal with people whose views differ from your own?” After that there were drama exercises to establish the characters daily routine and physical mannerisms. Then the players would close their eyes and be escorted one by one into a dark room. As a voice counts from one to ten, you become the character.
[[File:Io wiki.jpg]]The larp begins with the characters sleeping. As the lights go up they wake up in a white room surrounded by strangers in white uniforms. The last thing they remember is going to sleep in their bed after a normal, uneventful day. How long have they been here? No-one admits to knowing anything. There are surveillance cameras in some of the corners and people yell for help, but nothing happens.
After a while a female voice comes from the loudspeakers. “Prisoner 0036, please enter the courtroom.” One of the prisoners goes in the other room, a similar white cube, but with a mirror hanging from the ceiling. There is a guard standing in the corner, face is covered with a black hood and sunglasses. He never speaks.
==Influences==
[[File:Io wiki.jpg|500px|right]]inside:outside was influenced by writings of Franz Kafka, Samuel Beckett, George Orwell and Jean-Paul Sartre, as well as films A Clockwork Orange (1971) and The Cube (1997). At the core of the dramaturgy of inside:outside were two dilemmas of game theory:
The Prisoner’s Dilemma: Two people are arrested, but there is not enough evidence against them. They are separated, and the officials offer both a deal. If one testifies against the other, the betrayer goes free and the other gets a ten year sentence. If neither testifies, both are only sentenced to six months. If they both betray each other, they both get five years. What would you do?

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