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→‎Design: Typo fixing, typos fixed: shouldn’t → shouldn't
{{Stub}}{{LarpInfobox larp run
|name=Delirium
|date={{start and end dates|2010|7|22|2010|7|25}}'''Delirium''' was a game run in |location=Viborg Tinghal, [[Denmark]], 22nd-25th of July [[2010]].The Game was designed by |participants=36|duration=42 hours|designers={{unbulleted list|[[Rasmus Høgdall]], |[[Peter Schønnemann Andreasen]], |[[Kristoffer Thurøe]], |[[Peter Munthe-Kaas]], |[[Jesper HeebølHeebøll Arbjørn]] and |[[Mathias Kromann]]}}|techniques={{unbulleted list|[[Ars Amandi]]|[[Pre-larp Workshop]]}}|website={{URL|delirium.mkromann.dk}}}}'''Delirium''' was a larp about love and madness. It was aimed at grown up players and handled themes like relationships, feelings, perceptions of reality and the power structures in society.
== Design ==
The game culture, characters and relations were created during 5 days of workshops. Here the organizers used facilitation and improv methods, to make the player group a trusting ensemble that developed the scenario together.
==Summary==<blockquote>''Delirium was a live action roleplaying game about love and madness. It was aimed at grown up players and handled themes like relationships, feelings, perceptions of reality and the power structures in society.''</blockquote> <blockquote>''The game culture, characters and relations were created during 5 days of workshops. Here the organizers used facilitation and improv methods, to make the player group a trusting ensemble that developed the scenario together.''</blockquote> <blockquote>''Delirium used theatre theater lighting, sound and props to create a surrealistic setting. The idea was that the players shouldn’t shouldn't play mad but that the interaction with the scenography would make them feel mad.''</blockquote>ma
==Statistics==
==Techniques==
 * [[Ars Amandi]]* [[Pre-larp Workshop]]
==Video presentation==
==External Links==
 * http://delirium.mkromann.dk/ [[Category:Larps]][[Category:Larp runs]][[Category:Larp runs in Denmark]][[Category:Larp runs in 2010]]

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