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→‎Design: Typo fixing, typos fixed: shouldn’t → shouldn't
{{Infobox larp run|name=Delirium|date={{start and end dates|2010|7|22|2010|7|25}}|location=Viborg Tinghal, Denmark|participants=36|duration=42 hours|designers={{unbulleted list|[[Rasmus Høgdall]]|[[Peter Schønnemann Andreasen]]|[[Kristoffer Thurøe]]|[[Peter Munthe-Kaas]]|[[Jesper Heebøll Arbjørn]]|[[Mathias Kromann]]}}|techniques={{unbulleted list|[[Ars Amandi]]|[[Pre-larp Workshop]]}}|website={{URL|delirium.mkromann.dk}}}}'''Delirium''' was a larp about love and madness. It was aimed at grown up players and handled themes like relationships, feelings, perceptions of reality and the power structures in society.  == Design ==The game run in [[Denmark]] in [[2010]]culture, characters and relations were created during 5 days of workshops. Here the organizers used facilitation and improv methods, to make the player group a trusting ensemble that developed the scenario together.  Delirium used theater lighting, sound and props to create a surrealistic setting.The idea was that the players shouldn't play mad but that the interaction with the scenography would make them feel ma == Statistics==The production had 36 players in one gameof 42 hours
==Techniques==
 * [[Ars Amandi]]*[[Pre-larp Workshop]] ==Video presentation==Presentation about the by [[Peter Schønnemann Andreasen]] - ''Fabricating Madness'' from [[Nordic Larp Talks]] 2011.{{#ev:youtube|qFRjCpsWvWE}} ==Video documentation==Video documentary about the game.{{#ev:vimeo|20204733}} ==External Links== *http://delirium.mkromann.dk/ [[Category:Larps]][[Category:Larp runs]][[Category:Larp runs in Denmark]][[Category:GamesLarp runs in 2010]]

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