Open main menu

Search results

  • ...box, however the genre normally refer to larps designed to take advantage of the opportunities given by a black box that a normal room does not have. Bl ...l has asked designers two use the blackbox in accordance with at least two of the following criteria:
    2 KB (260 words) - 15:50, 9 January 2019
  • ...playing game]], which has been an influence to the Swedish [[milsim]] form of larp.
    735 bytes (105 words) - 18:39, 9 January 2019
  • ...a]] and [[Karete Jacobsen Meland]] is one of the four [[Knutepunkt-books]] of [[Knutepunkt 2013]]. ...d the last year, and will not be available online due to copyright and use of the images.
    1 KB (179 words) - 15:34, 9 January 2019
  • ...f Möller]] and [[Christopher Sandberg]] were instrumental for the creation of the concept. ...months, living in a small old house outside of Stockholm for the duration of the activity. Over a short period, [[Martin Ericsson]] became more and more
    1 KB (204 words) - 23:27, 13 January 2019
  • ...re-enact them. In real history, Stow Maries aerodrome never saw the kinds of activity portrayed in play.
    655 bytes (93 words) - 15:34, 10 January 2019
  • ...hink of the degree of bleed as a measure of how separated different levels of play (actual/inner/meta) are.</p> ...ing: It is often harder to scare the player through the character than the other way around. An overt secluded dice roll against a player's perception stat
    3 KB (396 words) - 09:49, 24 March 2017
  • ...contributions to [[Blackbox CPH]] and made full use of the theatre setting of the festival, actively using the stage space, the lighting and sound system ...re improvised during a warm-up workshop before play, all players were part of a codependent master-servant coupling and based on various archetypes. They
    1 KB (222 words) - 23:43, 13 January 2019
  • ...hat anything that can be made to function for real should be done, instead of using symbolics. ==Examples of 360º illusion==
    1 KB (220 words) - 00:52, 30 May 2014
  • #REDIRECT [[Theory of Marbles]]
    31 bytes (4 words) - 11:13, 27 November 2014
  • #REDIRECT [[Out of Character]]
    30 bytes (4 words) - 11:22, 27 November 2014
  • #REDIRECT [[Week of Stories]]
    29 bytes (4 words) - 13:04, 31 March 2015
  • #REDIRECT [[Ball of yarn]]
    26 bytes (4 words) - 14:55, 5 January 2019
  • * [[Distance of Touch]]
    42 bytes (4 words) - 19:33, 29 April 2024
  • |image_alt=A cropped photo of an altarpiece showing an angel |english_name=The Head of the Pin
    1 KB (159 words) - 23:01, 13 January 2019
  • ...stant, and an intern. The designers played the showrunners who were charge of everything at the set. During the larp, the production team was actually fi ...y felt it was needed. This could include scenes for everybody or just some of the contestants.
    2 KB (317 words) - 22:51, 19 March 2019
  • ...th no props, their lively tabletop play style can be read as larping. Most of their output has been scenarios meant to be run at conventions, but there h ...nd game wrights pushing their style of play, known as jeepform to the rest of the civilised role-playing world.[http://jeepen.org/]''</blockquote>
    1 KB (179 words) - 21:50, 30 December 2018
  • |english_name=The Lord of the Night Sun ...''' was a larp set in the fantasy world of Esenor, created for the purpose of the campaign. Nattsolens Furste was the third larp in a trilogy. The first
    702 bytes (100 words) - 22:31, 13 January 2019
  • ...ciation [[Suomen live-roolipelaajat ry]] and sponsored by Finnish ministry of Education.
    386 bytes (49 words) - 14:42, 14 February 2019
  • ...players can implement the focus scene in two ways: through a continuation of where the play was at the break or by requesting a retake on an exchange th
    346 bytes (60 words) - 01:15, 30 May 2014
  • ...nd of good sportsmanship - "I crushed you like a bug" carries connotations of gloating, while "Grimzak crushed Tugrak like a bug" is a story about a shar
    795 bytes (122 words) - 01:16, 30 May 2014

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)