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Simon Brind (PhD) is a writer, game designer, and larp researcher. His primary academic interest lies in the tension between the larp writer's vision and what the players make of it. He has done extensive research and completed his PhD thesis on ‘Combat Narratology: Strategies for the resolution of narrative crisis in participatory fiction’ at the Digital Cultures Research Centre, (UWE), Bristol. He has been a larper since 1985 and a larpwright since 1986 and is a founding member of Avalon Larp Studio.

Simon Brind
NationalityUnited Kingdom
Organization

Editor of Once Upon a Nordic Larp... Twenty Years of Playing Stories (2017) together with Martine Svanevik, Linn Carin Andreassen, Elin Nilsen, and Grethe Sofie Bulterud Strand.

Games

Larpwright (designer/co-designer/writer)

  • Gothic (2023) (Writer & Designer)
  • Midwinter Revisited (2022) (narrative & character design)
  • The Last Song (2022) (writer)
  • Midwinter (2020) (producer, writer)
  • Tale of the North Wind (character writer) (2019)
  • Avalon (2018)
  • Where Androids Die (character writer) (2018)
  • The Quota (2018)
  • The Quota - Border Crossing (2017)
  • "Freakshow" (2017)
  • Odyssey (2010-2016)
  • Cheerleaders of Satan in Bondage (2002)
  • Bel’s Faire (2002)
  • Into the Woods (2001)
  • The Washing of Three Tides (2001)
  • Dreams and Shadows (1999-2002)
  • A Winter’s Tale (1999)
  • Zombie: The Gibbering (1994)
  • Deci Underground Campaign (1991-1992)
  • The Dream Game (1989-1992))
  • System two (1986)

Books

Articles on Larp

  • Combat narratology - Strategies for the resolution of narrative crisis in participatory fiction PhD Thesis available from https://uwe-repository.worktribe.com/output/9955142?fbclid=IwAR3sgfZotDo6V8LzvUtsEYMnh6JHCo_typuDIyL06oYw4ue-eegAbmSXp5Y
  • “The nature of a decomposing head”: Designing Consistent Metaphysics - A bittersweet memoir in Book of Magic - Vibrant fragments of Larp Practices (2021)
  • The repeated betrayals of worlds of magic lost - A bittersweet memoir in Book of Magic - Vibrant fragments of Larp Practices (2021)
  • Blue Valkyrie Needs Food, badly! in What Do We Do When We Play? (2020)
  • Larp Hacking in What Do We Do When We Play? (2020)
  • Learning from NPCs in What Do We Do When We Play? (2020)
  • Narrative Design. - article in Larp Design: Creating Role-play Experiences (2019)
  • Playing Safe? - article in Re-shuffling the deck - The Knutpunkt 2018 printed companion (2018)
  • College of Wizardry - part 1 - a review of College of Wizardry 3 in Larp.Guide (2015)

Talks