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  • ...ridge the gap between Fastaval scenarios and larping by borrowing elements from either. ...eplaying related projects. She was one of the main forces behind [[Projekt R’lyeh]], a Danish collection of canonic scenarios. She has also been invol
    5 KB (753 words) - 16:00, 10 January 2019
  • ...&sf=all/ Bleed and Identity: A Conceptual Model of Bleed and How Bleed-out from Role-Playing Games can Affect a Player’s Sense of Self] by [[Kjell Hedgar ...ole-Play Game Experiences Can Affect Players’ Death Attitude Profiles (DAP-R)] by [[Kjell Hedgard Hugaas]]
    8 KB (1,077 words) - 21:13, 4 July 2024