Difference between revisions of "Slow take-off"

From Nordic Larp Wiki
Jump to navigation Jump to search
Line 5: Line 5:
 
The slow take-off is intended to give players more time to prepare for role-playing, and may also be used to introduce facts about the larp universe.  
 
The slow take-off is intended to give players more time to prepare for role-playing, and may also be used to introduce facts about the larp universe.  
 
==History and Examples==
 
==History and Examples==
While earlier examples can be found, the slow take-off was formally introduced along the [[Slow Landing]] at [[Europa]], where it included role-played scenes, meditative sessions and media. [[Kjærlighet i fornedringens tid]] begins with players silently listening to a song.
+
While earlier examples can be found, the slow take-off was formally introduced along the [[Slow Landing]] at [[Europa]], where it included role-played scenes, meditative sessions and media. [[Kjærlighet i fornedringens tid]] begins with players closing their eyes, silently listening to a song, holding hands across a cafètable. The [[Narrator]]([[GameMaster]]) holds a [[Monolog]] describing the past and the expectations of the couples relationship. As a kind of hypnosis at the start the players are counted (from 1 to 10) into their characters state of mind, and at the end counted out of their characters (from 10 to 1).
 
[[Category:Techniques]]
 
[[Category:Techniques]]

Revision as of 11:11, 25 April 2012

A slow take-off is a technique for beginning a larp, often accompanied by a slow landing.

Description

At the onset of a larp, players do not begin role-playing immediately (as in a flying start) but take time exploring various states between "off-game" and "in-game". These may consist of role-playing flashbacks to the characters past, group meditative activities, receiving media input etc.

Uses

The slow take-off is intended to give players more time to prepare for role-playing, and may also be used to introduce facts about the larp universe.

History and Examples

While earlier examples can be found, the slow take-off was formally introduced along the Slow Landing at Europa, where it included role-played scenes, meditative sessions and media. Kjærlighet i fornedringens tid begins with players closing their eyes, silently listening to a song, holding hands across a cafètable. The Narrator(GameMaster) holds a Monolog describing the past and the expectations of the couples relationship. As a kind of hypnosis at the start the players are counted (from 1 to 10) into their characters state of mind, and at the end counted out of their characters (from 10 to 1).