Difference between revisions of "Meta-technique"
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'''One defintion of meta-techniques:''' | '''One defintion of meta-techniques:''' | ||
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''Communication in the game - between the players and not the characters or additional story that doesn’t fit in to the game time and space continuum'' | ''Communication in the game - between the players and not the characters or additional story that doesn’t fit in to the game time and space continuum'' | ||
Revision as of 15:45, 16 July 2012
A meta-technique is a loose term encapsulating various rules and narrative tools/practices which are carried out by players rather than characters but still part of the improvisational flow, such as the black box, the monologue, and shadows. The term started gaining in popularity and use in 2007, during the preparatory work with En stilla middag med familjen, and in talks and workshops the following year at Solmukohta 2008.
One defintion of meta-techniques:
Communication in the game - between the players and not the characters or additional story that doesn’t fit in to the game time and space continuum
Meta-techniques used to increase the drama of a larp are sometime called Dramachanics.