Difference between revisions of "The Knudepunkt 2015 Companion Book"
Jump to navigation
Jump to search
(Added article summary) |
(→Articles: Added foreword and ending text.) |
||
Line 3: | Line 3: | ||
==Articles== | ==Articles== | ||
+ | * ''Foreword'' by [[Claus Raasted]] | ||
* [http://nordiclarp.org/2015/01/28/six-levels-of-substitution/| 6 Levels of Substitution: The Behaviour Substitution Model] by [[Lauri Lukka]] | * [http://nordiclarp.org/2015/01/28/six-levels-of-substitution/| 6 Levels of Substitution: The Behaviour Substitution Model] by [[Lauri Lukka]] | ||
* [http://nordiclarp.org/2015/02/04/behind-the-larp-census/| Behind the Larp Census: 29.751 Larpers Can’t (All) Be Wrong] by [[Aaron Vanek]] | * [http://nordiclarp.org/2015/02/04/behind-the-larp-census/| Behind the Larp Census: 29.751 Larpers Can’t (All) Be Wrong] by [[Aaron Vanek]] | ||
Line 22: | Line 23: | ||
* ''There is no Nordic larp: And yet we all know what it means'' by [[Stefan Deutsch]] | * ''There is no Nordic larp: And yet we all know what it means'' by [[Stefan Deutsch]] | ||
* ''Workshop practice: A functional workshop structure method'' by [[Mo Holkar]] | * ''Workshop practice: A functional workshop structure method'' by [[Mo Holkar]] | ||
+ | * ''Ending: The Larper’s Burden'' by [[Claus Raasted]] | ||
==Downloads== | ==Downloads== | ||
* [[Media:Kp2015companionbook.pdf|The Knudepunkt 2015 Companion Book]] (PDF) | * [[Media:Kp2015companionbook.pdf|The Knudepunkt 2015 Companion Book]] (PDF) |
Revision as of 10:18, 4 March 2015
Template:Book The Knudepunkt 2015 Companion Book is a collection of articles about larps which was released as part of documentation for the Knudepunkt 2015 conference.
Articles
- Foreword by Claus Raasted
- 6 Levels of Substitution: The Behaviour Substitution Model by Lauri Lukka
- Behind the Larp Census: 29.751 Larpers Can’t (All) Be Wrong by Aaron Vanek
- Four Backstory Building Games You Can Play Anywhere!: Simple and Effective by Peter Woodworth
- Infinite Firing Squads: The Wvolution of The Tribunal by J.Tuomas Harviainen
- Ingame or Offgame?: Towards a Typology of Frame Switching Between In-character and Out-of-character by Olga Vorobyeva
- Learning by Playing: Larp As a Teaching Method by Myriel Balzer & Julia Kurz
- Looking at you: Larp, documentation and being watched by Juhana Pettersson
- Now That We’ve Walked The Walk…: Some new additions to the larp vocabulary by Bjørn Flindt Temte
- On Publicity and Privacy: Or “How do you do your documentation?” by Jamie MacDonald
- Painting larp: Using art terms for clarity by Jacob Nielsen
- Processing political larps: Framing larp experiences with strong agendas by Kaisa Kangas
- Safe words: And how to use them by Nathan Hook
- Steering For Immersion in Five Nordic larps: A new understanding of eläytyminen by Mike Pohjola
- The Art of Steering: Bringing the Player and the Character Back Together by Markus Montola, Jaakko Stenros & Eleanor Saitta
- The Blockbuster Formula: Brute Force Design in The Monitor Celestra and College of Wizardry by Eirik Fatland & Markus Montola
- The D-M creative agenda model: An axis instead of a pyramid by Nathan Hook
- The Golden Cobra Challenge: Amateur-Friendly Pervasive Freeform Design by Evan Torner, Whitney “Strix” Beltrán, Emily Care Boss & Jason Morningstar
- There is no Nordic larp: And yet we all know what it means by Stefan Deutsch
- Workshop practice: A functional workshop structure method by Mo Holkar
- Ending: The Larper’s Burden by Claus Raasted