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{{Infobox person
{{Infobox larp design
|name=Rasmus Høgdall
|first_run={{start_date|2012|3|4}} at [[Blackbox CPH]]
|image=Rasmus_Høgdall.jpeg
|name=Vrøvl
|nationality=Denmark
|english_name=Gibberish
|birth_date={{Birth year and age|1978}}
|participants=6-12
|duration=5 hours
|website={{URL|1=alexandria.dk/data?scenarie=3724}}
|designers={{Unbulleted list|[[Oliver Nøglebæk]]|[[Anne Serup Grove]]}}
}}
}}
'''Rasmus Høgdall''' is a Danish larper and larpwright. He has a background as film editor and Art Director.


Rasmus Høgdall has written scenarios for Danish conventions and larps for the festival [[Blackbox CPH]], beside the longer running larps he has been part of writing. <br>
'''Vrøvl''' was one of the first contributions to [[Blackbox CPH]] and made full use of the theatre setting of the festival, actively using the stage space, the lighting and sound systems as well as direct inspiration from theatre.


Rasmus Høgdall has besides making larp, been part of [[Project Særimner]], trying to make the short freeform games more accessible. Besides making larps and free form game, Rasmus has worked a lot with enchaning the visual and graphic design of the larp scene. This is most notable in the logos for [[Knudepunkt 2015]], [[Project Særimner]], [[Netværksforeningen Gnist]] og [[Blackbox CPH]].  
The game itself was an attempt to use larp techniques to simulate Samuel Beckett's theatre of the absurd and thus broke with many conventions of larp. The players were told to play badly, break the drama and avoid creating a narrative. Characters were improvised during a warm-up workshop before play, all players were part of a codependent master-servant coupling and based on various archetypes. They also received techniques for creating absurd dialogue.  


==Games==
The game itself was played in three 45 minute acts laid out by a soundtrack and during each a lighting tech interacted with the play through the use of spotlighting and darkness. In the three acts each couple played on a particular theme drawn from a hat.
* [[All the little boys are dead]] (2014)
 
* [[The three Christs of Ypsilanti]] (2014)
The game was rerun at Larpvíkend in Brno in 2014.
* [[Falling in love]] (2013)
[[Category:Larps]]
* [[Hotel Fantasia]] (2013)
[[Category:Larps from Denmark]]
* [[The Invisibles]] (2012)
[[Category:2012 larps]]
* [[Delirium]] (2010)
[[Category:Chamber larps]]
* [[Totem]] (2007)
[[Category:Chamber larps from Denmark]]
* [[System Danmarc]] (2005)
[[Category:2012 chamber larps]]
[[Category:People]]
[[Category:Danish people]]
[[Category:Larp creators]]

Latest revision as of 21:43, 13 January 2019

Vrøvl
English nameGibberish
Duration5 hours
Designed by
Participants6-12
First runMarch 4, 2012 (2012-03-04) at Blackbox CPH
Websitealexandria.dk/data?scenarie=3724


Vrøvl was one of the first contributions to Blackbox CPH and made full use of the theatre setting of the festival, actively using the stage space, the lighting and sound systems as well as direct inspiration from theatre.

The game itself was an attempt to use larp techniques to simulate Samuel Beckett's theatre of the absurd and thus broke with many conventions of larp. The players were told to play badly, break the drama and avoid creating a narrative. Characters were improvised during a warm-up workshop before play, all players were part of a codependent master-servant coupling and based on various archetypes. They also received techniques for creating absurd dialogue.

The game itself was played in three 45 minute acts laid out by a soundtrack and during each a lighting tech interacted with the play through the use of spotlighting and darkness. In the three acts each couple played on a particular theme drawn from a hat.

The game was rerun at Larpvíkend in Brno in 2014.