Difference between revisions of "Johanna Koljonen"
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− | {{ | + | {{Infobox person |
− | |name= Johanna Koljonen | + | |name = Johanna Koljonen |
− | + | |image=JohannaKoljonen2010.jpg | |
− | |image= | + | |nationality=Finland |
− | | | + | |organization={{unbulleted list|[[Nordic Larp Talks]]|[[Knutepunkt]]}} |
− | | | + | |website={{URL|johannakoljonen.wordpress.com}} |
− | | | + | |citizenship=Sweden|birth_date={{Birth date and age|1978|06|17}}|years_active=1995-present}} |
− | | | + | '''Johanna Koljonen''' is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011. |
− | }} | ||
− | '''Johanna Koljonen''' is a writer, | ||
− | Johanna | + | Johanna co-founded the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010. |
− | [[ | + | |
+ | |||
+ | ==Larps== | ||
+ | |||
+ | ===Larpwright (designer/co-designer)=== | ||
+ | |||
+ | *''Fenriskampanjen'', ca 1996-1999 | ||
+ | |||
+ | ===Additional Design=== | ||
+ | |||
+ | *[[Inside Hamlet|''Inside Hamlet'']], 2015, 2017, 2018, conceptual design; 2018, workshop design | ||
+ | *''[[BAPHOMET]]'', additional design | ||
+ | * | ||
+ | |||
+ | ===Executive producer=== | ||
+ | |||
+ | *[[Inside Hamlet|''Inside Hamlet'']], 2018 | ||
+ | |||
+ | ===Character Writing=== | ||
+ | |||
+ | *[[Hamlet Inifrån|''Hamlet Inifrån'']], 2002 | ||
+ | |||
+ | ==Lectures== | ||
+ | |||
+ | *Safety and Calibration in Larp, Larpwriter Summerschool, July 2016 | ||
+ | |||
+ | <br /> | ||
+ | |||
+ | ==Short Talks== | ||
+ | |||
+ | *[https://www.youtube.com/watch?list=PLisM8wqUhQv3NRxtGXLrp5kWL6NtGGHbt&v=qHKLE5GOBLY Loyalty to World – Fader Talk], Larpwriter Summer School, July 2016 | ||
+ | *[https://www.youtube.com/watch?v=_iSoJhfmcfc Pressure on Player – Fader Talk], Larpwriter Summer School, July 2016 | ||
+ | |||
+ | <br /> | ||
+ | ==Editor== | ||
+ | |||
+ | *Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020. | ||
+ | *[[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjønsfjell, and Elin Nielsen. | ||
+ | *Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries. | ||
+ | |||
+ | ==Author== | ||
+ | |||
+ | *'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010. | ||
+ | *'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010. | ||
+ | *'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010. | ||
+ | *Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum. | ||
+ | *’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008. | ||
+ | *‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007. | ||
+ | *‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004. | ||
+ | *‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003. | ||
+ | |||
+ | |||
+ | Contributor to [[panclou]], [[Roolipelaaja]] and [[Playground Magazine]]. | ||
+ | |||
+ | <br /> | ||
[[Category:People]] | [[Category:People]] | ||
+ | [[Category:Finnish people]] | ||
+ | [[Category:Larp authors]] | ||
+ | [[Category:Larp community builders]] |
Latest revision as of 02:26, 19 October 2021
Johanna Koljonen | |
---|---|
Born | June 17, 1978 |
Nationality | Finland |
Citizenship | Sweden |
Years active | 1995-present |
Organization | |
Website | johannakoljonen |
Johanna Koljonen is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy Dragonbane – The Legacy. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
Johanna co-founded the Nordic Larp Talks together with Andie Nordgren and Petter Karlsson and has hosted them since 2010.
Contents
Larps
Larpwright (designer/co-designer)
- Fenriskampanjen, ca 1996-1999
Additional Design
- Inside Hamlet, 2015, 2017, 2018, conceptual design; 2018, workshop design
- BAPHOMET, additional design
Executive producer
- Inside Hamlet, 2018
Character Writing
- Hamlet Inifrån, 2002
Lectures
- Safety and Calibration in Larp, Larpwriter Summerschool, July 2016
Short Talks
- Loyalty to World – Fader Talk, Larpwriter Summer School, July 2016
- Pressure on Player – Fader Talk, Larpwriter Summer School, July 2016
Editor
- Assistant editor, What Do We Do When We Play?, 2020.
- Larp Design: Creating Role-Play Experiences, Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjønsfjell, and Elin Nielsen.
- Founder, with Jaakko Stenros, and editor in chief of the panclou role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
Author
- 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
- 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
- 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
- Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
- ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games. Ropecon ry, 2008.
- ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): Lifelike. Knudepunkt 2007, 2007.
- ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from Hamlet’, Montola & Stenros (eds): Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination. Ropecon ry 2004.
- ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): As Larp Grows Up. Theory and Methods in Larp, Projektgruppen KP03, 2003.
Contributor to panclou, Roolipelaaja and Playground Magazine.