Difference between revisions of "Johanna Koljonen"

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{{Infobox person
 
{{Infobox person
 
|name = Johanna Koljonen
 
|name = Johanna Koljonen
|image=JohannaKoljonen.jpg
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|image=JohannaKoljonen2010.jpg
 
|nationality=Finland
 
|nationality=Finland
 
|organization={{unbulleted list|[[Nordic Larp Talks]]|[[Knutepunkt]]}}
 
|organization={{unbulleted list|[[Nordic Larp Talks]]|[[Knutepunkt]]}}
 
|website={{URL|johannakoljonen.wordpress.com}}
 
|website={{URL|johannakoljonen.wordpress.com}}
|citizenship=Sweden}}
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|citizenship=Sweden|birth_date={{Birth date and age|1978|06|17}}|years_active=1995-present}}
 
'''Johanna Koljonen''' is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
 
'''Johanna Koljonen''' is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy [[Dragonbane - The Legacy|Dragonbane – The Legacy]]. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.
  
Johanna co-founded the the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010.
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Johanna co-founded the [[Nordic Larp Talks]] together with [[Andie Nordgren]] and [[Petter Karlsson]] and has hosted them since 2010.
  
==Larpwright (designer, organizer)==
 
  
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==Larps==
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 +
===Larpwright (designer/co-designer)===
 +
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*''Fenriskampanjen'', ca 1996-1999
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 +
===Additional Design===
 +
 +
*[[Inside Hamlet|''Inside Hamlet'']], 2015, 2017, 2018, conceptual design; 2018, workshop design
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*''[[BAPHOMET]]'', additional design
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*
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===Executive producer===
 +
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*[[Inside Hamlet|''Inside Hamlet'']], 2018
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 +
===Character Writing===
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*[[Hamlet Inifrån|''Hamlet Inifrån'']], 2002
  
 
==Lectures==
 
==Lectures==
  
 +
*Safety and Calibration in Larp, Larpwriter Summerschool, July 2016
 +
 +
<br />
  
 
==Short Talks==
 
==Short Talks==
  
 +
*[https://www.youtube.com/watch?list=PLisM8wqUhQv3NRxtGXLrp5kWL6NtGGHbt&v=qHKLE5GOBLY Loyalty to World – Fader Talk], Larpwriter Summer School, July 2016
 +
*[https://www.youtube.com/watch?v=_iSoJhfmcfc Pressure on Player – Fader Talk], Larpwriter Summer School, July 2016
  
 +
<br />
 
==Editor==
 
==Editor==
  
* Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.
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*Assistant editor, [[What Do We Do When We Play?|''What Do We Do When We Play?'']], 2020.
* [[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjönsfjell, and Elin Nielsen.
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*[[Larp Design: Creating Role-play Experiences|''Larp Design: Creating Role-Play Experiences'']], Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjønsfjell, and Elin Nielsen.
* Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
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*Founder, with Jaakko Stenros, and editor in chief of the ''[[panclou]]'' role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.
  
 
==Author==
 
==Author==
  
* 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
+
*'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
+
*'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
+
*'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: ''Nordic Larp'', Fëa Livia 2010.
* Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
+
*Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
* ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.
+
*’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): ''Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games''. Ropecon ry, 2008.
* ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.
+
*‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): ''Lifelike''. Knudepunkt 2007, 2007.
* ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.
+
*‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from ''Hamlet''’, Montola & Stenros (eds): ''Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination''. Ropecon ry 2004.
* ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
+
*‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): ''As Larp Grows Up. Theory and Methods in Larp'', Projektgruppen KP03, 2003.
  
  
Contributor to ''panclou'', ''Roolipelaaja'' and ''Playground'' magazines.
+
Contributor to [[panclou]], [[Roolipelaaja]] and [[Playground Magazine]].
  
 
<br />
 
<br />

Latest revision as of 02:26, 19 October 2021

Johanna Koljonen
JohannaKoljonen2010.jpg
Born (1978-06-17) June 17, 1978 (age 46)
NationalityFinland
CitizenshipSweden
Years active1995-present
Organization
Websitejohannakoljonen.wordpress.com

Johanna Koljonen is an experience designer and media analyst, with a continuing career as a writer, broadcaster, author and critic. She is a popular lecturer on larp and topics related to narrative participation. She was lead editor of and a significant contributor to the 2019 volume Larp Design. Her groundbreaking larp criticism, in essays like “Eye-Witness to the Illusion: The Impossibility of 360° Role-Playing” and “The Dragon Was the Least of it: Larp As Ephemera and Ruin” are widely quoted in the field. She is he co-author of the book-length larp autopsy Dragonbane – The Legacy. She also won the innovator category of the The Swedish Grand Journalism Prize of 2011.

Johanna co-founded the Nordic Larp Talks together with Andie Nordgren and Petter Karlsson and has hosted them since 2010.


Larps

Larpwright (designer/co-designer)

  • Fenriskampanjen, ca 1996-1999

Additional Design

Executive producer

Character Writing

Lectures

  • Safety and Calibration in Larp, Larpwriter Summerschool, July 2016


Short Talks


Editor

  • Assistant editor, What Do We Do When We Play?, 2020.
  • Larp Design: Creating Role-Play Experiences, Bifrost 2019, with Jaakko Stenros, Anne Serup Grove, Aina Skjønsfjell, and Elin Nielsen.
  • Founder, with Jaakko Stenros, and editor in chief of the panclou role-playing game fanzine (1997-), which had a formative effect on the early developments of the live role-playing theory movement in the Nordic Countries.

Author

  • 'Carolus Rex. The Flagship of Enclosed Space Opera.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • 'En Stilla Middag Med Familjen. First Person Bourgeois Drama.' in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • 'Dragonbane. Tangible Fantasy, Plausible Magic.' (with Tiinaliisa Multamäki) in Markus Montola and Jaakko Stenros, eds: Nordic Larp, Fëa Livia 2010.
  • Introduction to the catalogue for Game Continent at the Aros Modern Museum in Aarhus. Game Continent was a 2010 work by Anders Bojen and Kristoffer Ørum.
  • ’The Dragon Was the Least of It: Dragonbane and LARP as Ephemera and Ruin’, Montola & Stenros (eds): Playground Worlds. Creating and Evaluating Experiences of Role-Playing Games. Ropecon ry, 2008.
  • ‘Eye-Witness to the Illusion. On the Impossibility of 360° Role-Playing’, Donnis, Gade, & Thorup (eds): Lifelike. Knudepunkt 2007, 2007.
  • ‘I could a tale unfold whose lightest word would harrow up thy soul. Lessons from Hamlet’, Montola & Stenros (eds): Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination. Ropecon ry 2004.
  • ‘Why do bad LARPS happen to good people?’, Gade, Thorup & Sander (eds): As Larp Grows Up. Theory and Methods in Larp, Projektgruppen KP03, 2003.


Contributor to panclou, Roolipelaaja and Playground Magazine.