Difference between revisions of "Reincarnation"
m (Typo fixing, typos fixed: diferences → differences, tipical → typical, a intended → an intended) |
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− | '''Reincarnation''' is a technique one player | + | '''Reincarnation''' is a technique where one player plays more than one character in the game consequently. The technique is typical for games covering long period of time when characters live and die. <br> |
− | This technique is often used in games where characters dies and the player wants to continue playing the game as different one. But it can be used as an intended tool to emphasis some | + | This technique is often used in games where characters dies and the player wants to continue playing the game as different one. But it can be used as an intended tool to emphasis some aspects of the story as for example the resemblance of characters. <br> |
==Example== | ==Example== | ||
− | This technique was used in [[Cien Años de Soledad larp]] to emphasis the | + | This technique was used in [[Cien Años de Soledad larp]] to emphasis the receptiveness of the story, which plays an important role in the mood of the book the game was based on. As the story covers 100 years, there are many characters, which are quite similar to each other and share their fate. Each player played at least two different characters (some of them four), one after the other, designed to point out similarities and differences between them.<br> |
[[Category:Techniques]] | [[Category:Techniques]] |
Latest revision as of 11:12, 11 July 2021
Reincarnation is a technique where one player plays more than one character in the game consequently. The technique is typical for games covering long period of time when characters live and die.
This technique is often used in games where characters dies and the player wants to continue playing the game as different one. But it can be used as an intended tool to emphasis some aspects of the story as for example the resemblance of characters.
Example
This technique was used in Cien Años de Soledad larp to emphasis the receptiveness of the story, which plays an important role in the mood of the book the game was based on. As the story covers 100 years, there are many characters, which are quite similar to each other and share their fate. Each player played at least two different characters (some of them four), one after the other, designed to point out similarities and differences between them.