Difference between revisions of "KultUr - Was besser verborgen bliebe..."
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m (Typo fixing, typos fixed: nordic → Nordic, diffrently → differently (2)) |
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Run 3 - {{start and end dates|2005|4|22|2005|4|24}} | Run 3 - {{start and end dates|2005|4|22|2005|4|24}} | ||
|location=Tagungshaus of vbs-Sohrschied e.V. in Sohrschied/ Hunsrück, Germany | |location=Tagungshaus of vbs-Sohrschied e.V. in Sohrschied/ Hunsrück, Germany | ||
− | |name=KultUr | + | |name=KultUr - Was besser verborgen bliebe... |
− | |||
|participants=50 | |participants=50 | ||
|duration=24 hours | |duration=24 hours | ||
|website={{URL|kultur-larp.de}} | |website={{URL|kultur-larp.de}} | ||
− | |organizers=[[ | + | |organizers=[[ErlebnisReich e.V.]] |
|designers={{plainlist|*[[Alexander Böpple]] | |designers={{plainlist|*[[Alexander Böpple]] | ||
* [[Boris Bernhard]] | * [[Boris Bernhard]] | ||
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* [[Larson Kasper]] (all runs) | * [[Larson Kasper]] (all runs) | ||
* [[Peer Fitzek]] (run 1 & 3)}} | * [[Peer Fitzek]] (run 1 & 3)}} | ||
− | |participation_fee= Run 1 - {{currency|122|EUR}} | + | |participation_fee={{plainlist|* Run 1 - {{currency|122|EUR}} |
− | Run 2 - {{currency|130|EUR}} Players {{currency|70|EUR}} NPCs | + | * Run 2 - {{currency|130|EUR}} Players |
− | Run 3 - {{currency|90|EUR}}-{{currency|135|EUR}} Players {{currency|70|EUR}} NPCs | + | * {{currency|70|EUR}} NPCs |
+ | * Run 3 - {{currency|90|EUR}}-{{currency|135|EUR}} Players | ||
+ | * {{currency|70|EUR}} NPCs}} | ||
|techniques={{plainlist|*[[Black Box]] for Character Dreams and Visions | |techniques={{plainlist|*[[Black Box]] for Character Dreams and Visions | ||
* [[Sound FX]] in every Room | * [[Sound FX]] in every Room | ||
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|last_larp=[[-]] | |last_larp=[[-]] | ||
|next_larp=[[KultUr - ...der Alte]] | |next_larp=[[KultUr - ...der Alte]] | ||
− | }} | + | |series=[[KultUr]]}} |
− | '''KultUr - Was besser verborgen bliebe...''' | + | '''KultUr - Was besser verborgen bliebe...''' was the first Nordic-larp inspired larp in Germany. It was inspired by criminal-mystery series like Mrs. Marple or Sherlock Holmes and set in a H.P. Lovecraft inspired world in the 1920s in Germany. |
==Setting and Themes== | ==Setting and Themes== | ||
− | An industrialist from Mainz, invites a group of illustrious | + | An industrialist from Mainz, invites a group of illustrious guests for an excavation to his country house in rural Hunsrück in western Germany. A weekend to see and be seen in the post-war 1920s with a fatal and unexpected twist towards the realms of cultists, demons and horror. |
==Summary== | ==Summary== | ||
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==Runs== | ==Runs== | ||
− | Originally planed as a one shot, the larp was held three times due | + | Originally planed as a one shot, the larp was held three times due public demand. Setting, location and basic plot weren't changed by the organisers, the personal for NPCs and organisers only had minor changes. The outcome for the differed a lot, as the participants interpreted the characters, their tasks and goals differently. Also escalation in the plot sturcture was interpreted differently. This was not only tolerated but intended by the designers. |
==Documentation== | ==Documentation== |
Latest revision as of 19:08, 1 April 2020
Larp series | KultUr | ||
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Organized by | ErlebnisReich e.V. | ||
Techniques | |||
Website | kultur-larp | ||
Information | |||
Date | Run 1 - July 16–18, 2004 Run 2 - November 26–28, 2004 Run 3 - April 22–24, 2005 |
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Duration | 24 hours | ||
Location | Tagungshaus of vbs-Sohrschied e.V. in Sohrschied/ Hunsrück, Germany | ||
Participants | 50 | ||
Participation fee | |||
Credits | |||
Designed by | |||
Produced by |
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KultUr series | |||
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KultUr - Was besser verborgen bliebe... was the first Nordic-larp inspired larp in Germany. It was inspired by criminal-mystery series like Mrs. Marple or Sherlock Holmes and set in a H.P. Lovecraft inspired world in the 1920s in Germany.
Setting and Themes
An industrialist from Mainz, invites a group of illustrious guests for an excavation to his country house in rural Hunsrück in western Germany. A weekend to see and be seen in the post-war 1920s with a fatal and unexpected twist towards the realms of cultists, demons and horror.
Summary
EDIT
Runs
Originally planed as a one shot, the larp was held three times due public demand. Setting, location and basic plot weren't changed by the organisers, the personal for NPCs and organisers only had minor changes. The outcome for the differed a lot, as the participants interpreted the characters, their tasks and goals differently. Also escalation in the plot sturcture was interpreted differently. This was not only tolerated but intended by the designers.
Documentation
EDIT
External links
EDIT